rustunit
@rustunitcom
IT simply works, Rust & Management Consulting and everything in between
ID: 1725634325876473856
http://rustunit.com 17-11-2023 21:58:33
36 Tweet
12 Followers
3 Following
The Bevy Meetup group reached 300 members 🥳 Thanks everyone for joining and all the speakers past and upcoming for their commitment to make this a great experience! If you have not yet, join the group here: meetup.com/bevy-game-deve… Bevy Engine
Join me in welcoming the second speaker for the upcoming virtual Bevy Engine Meetup #2 on March 12th: Manuel will be presenting: "Bevy Animation Graph: What, Why and How?" make sure to join us: meetup.com/bevy-game-deve… #rustlang #gamedev 🦀🎮
Going to GDC next week 🎮 ping me if you are there too. Can't wait to talk #gamedev or #rustlang heck even Bevy Engine folks will be there! Hyped to meet for example @[email protected] 🦀🎮
200 subscribers on YouTube 🥳 It’s amazing to see so much interest into the Bevy Engine virtual meetup content: youtube.com/@rustunit_com #rustlang #gamedev 🦀🎮
Save The Date! The next virtual Bevy Engine meetup will happen on Thursday April the 18th: meetup.com/bevy-game-deve… - subscribe to the meetup group and the Youtube channel and never miss an event! #rustlang #gamedev #events 🦀🎮
Zoolitaire: Added an animated settings popup and win particle effect 🎆- download via zoolitaire.com made with Bevy Engine #rustlang #gamedev
I build a reusable open source Bevy Engine integration for the iOS reqeuestReview: github.com/rustunit/bevy_… - its used in production in zoolitaire #rustlang #gamedev 🦀🎮
Thank you to our fantastic speakers at last week's virtual Bevy Engine Meetup. In case you missed it, here is the recorded live stream: youtube.com/live/Fyr1ud1OI… - individual videos will follow soon! #rustlang #gamedev 🦀🎮
First release of bevy_ios_notifications - allowing you to use the #ios native notification API from withing your #mobile Bevy Engine project: github.com/rustunit/bevy_… #rustlang #gamedev 🦀🎮
Wonder how to generate a sprite atlas and use it in Bevy Engine? Why we use them in the first place, what flavors there are, and how to apply the libgdx sprite atlas format in Bevy? Read about it here: rustunit.com/blog/2024/10-2… #rustlang #gamedev 🦀🎮
Ever wondered how to do Dependency Injection in a rigid statically typed language like Rust? Learn how #Bevy and #Axum do it in this excellent tutorial: promethia-27.github.io/dependency_inj… #rustlang #gamedev 🦀🎮 Bevy Engine
I am happy to share that the virtual Bevy Meetup group started this year has grown to an incredible 500 members! Thanks for joining and big hand to our great speakers for making this so successful! Don't miss the next meetup on the 21st: meetup.com/bevy-game-deve… Bevy Engine
Counting down to next week's #Bevy Meetup #7 with this awesome lineup of speakers, don't miss it: meetup.com/bevy-game-deve… #rustlang #gamedev #ui #linting #consoledev 🦀🎮 Bevy Engine
This is a blog post about how to receive events from outside of #Bevy (external libraries, c-ffi, wasm) using the ergonomic Observer API: rustunit.com/blog/2024/11-1… #rustlang #gamedev 🦀🎮 Bevy Engine
Ever wondered how to interact with web-native APIs when building a web game in #Bevy? Look no more - we got you covered with this blog post: How to use a dragged/dropped file as a Sprite: rustunit.com/blog/2024/12-1… #rustlang #gamedev #webdev 🦀🎮 Bevy Engine