rustunit (@rustunitcom) 's Twitter Profile
rustunit

@rustunitcom

IT simply works, Rust & Management Consulting and everything in between

ID: 1725634325876473856

linkhttp://rustunit.com calendar_today17-11-2023 21:58:33

36 Tweet

12 Followers

3 Following

Stephan (@extrawurst) 's Twitter Profile Photo

The Bevy Meetup group reached 300 members 🥳 Thanks everyone for joining and all the speakers past and upcoming for their commitment to make this a great experience! If you have not yet, join the group here: meetup.com/bevy-game-deve… Bevy Engine

The Bevy Meetup group reached 300 members 🥳 Thanks everyone for joining and all the speakers past and upcoming for their commitment to make this a great experience! If you have not yet, join the group here: meetup.com/bevy-game-deve… <a href="/BevyEngine/">Bevy Engine</a>
Stephan (@extrawurst) 's Twitter Profile Photo

Join me in welcoming the second speaker for the upcoming virtual Bevy Engine Meetup #2 on March 12th: Manuel will be presenting: "Bevy Animation Graph: What, Why and How?" make sure to join us: meetup.com/bevy-game-deve… #rustlang #gamedev 🦀🎮

Join me in welcoming the second speaker for the upcoming virtual <a href="/BevyEngine/">Bevy Engine</a> Meetup #2 on March 12th: Manuel will be presenting: "Bevy Animation Graph: What, Why and How?" make sure to join us: meetup.com/bevy-game-deve… #rustlang #gamedev 🦀🎮
Stephan (@extrawurst) 's Twitter Profile Photo

Going to GDC next week 🎮 ping me if you are there too. Can't wait to talk #gamedev or #rustlang heck even Bevy Engine folks will be there! Hyped to meet for example @[email protected] 🦀🎮

Stephan (@extrawurst) 's Twitter Profile Photo

200 subscribers on YouTube 🥳 It’s amazing to see so much interest into the Bevy Engine virtual meetup content: youtube.com/@rustunit_com #rustlang #gamedev 🦀🎮

200 subscribers on YouTube 🥳
It’s amazing to see so much interest into the <a href="/BevyEngine/">Bevy Engine</a> virtual meetup content: youtube.com/@rustunit_com #rustlang #gamedev 🦀🎮
Stephan (@extrawurst) 's Twitter Profile Photo

Save The Date! The next virtual Bevy Engine meetup will happen on Thursday April the 18th: meetup.com/bevy-game-deve… - subscribe to the meetup group and the Youtube channel and never miss an event! #rustlang #gamedev #events 🦀🎮

Save The Date! The next virtual <a href="/BevyEngine/">Bevy Engine</a> meetup will happen on Thursday April the 18th: meetup.com/bevy-game-deve… - subscribe to the meetup group and the Youtube channel and never miss an event! #rustlang #gamedev #events 🦀🎮
Stephan (@extrawurst) 's Twitter Profile Photo

Zoolitaire: Added an animated settings popup and win particle effect 🎆- download via zoolitaire.com made with Bevy Engine #rustlang #gamedev

Stephan (@extrawurst) 's Twitter Profile Photo

I build a reusable open source Bevy Engine integration for the iOS reqeuestReview: github.com/rustunit/bevy_… - its used in production in zoolitaire #rustlang #gamedev 🦀🎮

I build a reusable open source <a href="/BevyEngine/">Bevy Engine</a> integration for the iOS reqeuestReview: github.com/rustunit/bevy_… - its used in production in zoolitaire #rustlang #gamedev 🦀🎮
Stephan (@extrawurst) 's Twitter Profile Photo

Lommix Thanks for providing this! I am using it because to my knowledge it’s the only one that supports, wasm, gpu instancing and hot reloading Bevy Engine 🥳 #rustlang #gamedev 🦀🎮

Stephan (@extrawurst) 's Twitter Profile Photo

Thank you to our fantastic speakers at last week's virtual Bevy Engine Meetup. In case you missed it, here is the recorded live stream: youtube.com/live/Fyr1ud1OI… - individual videos will follow soon! #rustlang #gamedev 🦀🎮

Thank you to our fantastic speakers at last week's virtual <a href="/BevyEngine/">Bevy Engine</a> Meetup. In case you missed it, here is the recorded live stream: youtube.com/live/Fyr1ud1OI… - individual videos will follow soon! #rustlang #gamedev 🦀🎮
Stephan (@extrawurst) 's Twitter Profile Photo

First release of bevy_ios_notifications - allowing you to use the #ios native notification API from withing your #mobile Bevy Engine project: github.com/rustunit/bevy_… #rustlang #gamedev 🦀🎮

OxidizeConf (@oxidizeconf) 's Twitter Profile Photo

Starting with shy shared libraries wrapped up behind c interfaces used in a Go-backend and a C# frontend, over pure #rustlang backends using Warp to finally Fullstack Rust Mobile Games with the recently launched title Zoolitaire.. Stephan rustunit oxidizeconf.com

Starting with shy shared libraries wrapped up behind c interfaces used in a Go-backend and a C# frontend, over pure #rustlang backends using Warp to finally Fullstack Rust Mobile Games with the recently launched title Zoolitaire.. <a href="/Extrawurst/">Stephan</a> <a href="/rustunitcom/">rustunit</a>

oxidizeconf.com
Stephan (@extrawurst) 's Twitter Profile Photo

Wonder how to generate a sprite atlas and use it in Bevy Engine? Why we use them in the first place, what flavors there are, and how to apply the libgdx sprite atlas format in Bevy? Read about it here: rustunit.com/blog/2024/10-2… #rustlang #gamedev 🦀🎮

Wonder how to generate a sprite atlas and use it in <a href="/BevyEngine/">Bevy Engine</a>? Why we use them in the first place, what flavors there are, and how to apply the libgdx sprite atlas format in Bevy? Read about it here: rustunit.com/blog/2024/10-2… #rustlang #gamedev 🦀🎮
Stephan (@extrawurst) 's Twitter Profile Photo

#Bevy RC is out, exciting because it means we are close to the next release! Most hyped about the required_components, mod_picking, observer event bubbling & loads of reflection magic needed for a bevy_editor - How about you? #rustlang #gamdev github.com/bevyengine/bev…...

Stephan (@extrawurst) 's Twitter Profile Photo

Ever wondered how to do Dependency Injection in a rigid statically typed language like Rust? Learn how #Bevy and #Axum do it in this excellent tutorial: promethia-27.github.io/dependency_inj… #rustlang #gamedev 🦀🎮 Bevy Engine

Ever wondered how to do Dependency Injection in a rigid statically typed language like Rust? Learn how #Bevy and #Axum do it in this excellent tutorial: promethia-27.github.io/dependency_inj… #rustlang #gamedev 🦀🎮 <a href="/BevyEngine/">Bevy Engine</a>
Stephan (@extrawurst) 's Twitter Profile Photo

Working with #Bevy and native libraries like Steamworks SDK or deploying to WASM and using native web APIs, you know the challenge of safely communicating between both worlds. This crate allows you to listen to events via Observers: github.com/rustunit/bevy_…...

Working with #Bevy and native libraries like Steamworks SDK or deploying to WASM and using native web APIs, you know the challenge of safely communicating between both worlds. This crate allows you to listen to events via Observers: github.com/rustunit/bevy_…...
Stephan (@extrawurst) 's Twitter Profile Photo

I am happy to share that the virtual Bevy Meetup group started this year has grown to an incredible 500 members! Thanks for joining and big hand to our great speakers for making this so successful! Don't miss the next meetup on the 21st: meetup.com/bevy-game-deve… Bevy Engine

I am happy to share that the virtual Bevy Meetup group started this year has grown to an incredible 500 members! Thanks for joining and big hand to our great speakers for making this so successful! Don't miss the next meetup on the 21st: meetup.com/bevy-game-deve… <a href="/BevyEngine/">Bevy Engine</a>
Stephan (@extrawurst) 's Twitter Profile Photo

Counting down to next week's #Bevy Meetup #7 with this awesome lineup of speakers, don't miss it: meetup.com/bevy-game-deve… #rustlang #gamedev #ui #linting #consoledev 🦀🎮 Bevy Engine

Counting down to next week's #Bevy Meetup #7 with this awesome lineup of speakers, don't miss it: meetup.com/bevy-game-deve… #rustlang #gamedev #ui #linting #consoledev 🦀🎮 <a href="/BevyEngine/">Bevy Engine</a>
Stephan (@extrawurst) 's Twitter Profile Photo

This is a blog post about how to receive events from outside of #Bevy (external libraries, c-ffi, wasm) using the ergonomic Observer API: rustunit.com/blog/2024/11-1… #rustlang #gamedev 🦀🎮 Bevy Engine

This is a blog post about how to receive events from outside of #Bevy (external libraries, c-ffi, wasm) using the ergonomic Observer API: rustunit.com/blog/2024/11-1… #rustlang #gamedev 🦀🎮 <a href="/BevyEngine/">Bevy Engine</a>
Stephan (@extrawurst) 's Twitter Profile Photo

Ever wondered how to interact with web-native APIs when building a web game in #Bevy? Look no more - we got you covered with this blog post: How to use a dragged/dropped file as a Sprite: rustunit.com/blog/2024/12-1… #rustlang #gamedev #webdev 🦀🎮 Bevy Engine

Ever wondered how to interact with web-native APIs when building a web game in #Bevy? Look no more - we got you covered with this blog post: How to use a dragged/dropped file as a Sprite: rustunit.com/blog/2024/12-1…  #rustlang #gamedev #webdev 🦀🎮 <a href="/BevyEngine/">Bevy Engine</a>
Stephan (@extrawurst) 's Twitter Profile Photo

Last week the Google Chrome Dev team announced that chrome is now using the rust library Skia instead of the C library FreeType for its Font processing: developer.chrome.com/blog/memory-sa… #rustlang #memorysafe #security 🦀

Last week the Google Chrome Dev team announced that chrome is now using the rust library Skia instead of the C library FreeType for its Font processing: developer.chrome.com/blog/memory-sa… #rustlang #memorysafe #security 🦀