V2XR ᯅ(@waytoxr) 's Twitter Profileg
V2XR ᯅ

@waytoxr

visionOS developer.
GitHub: https://t.co/d6eBBLEgek

ID:508263713

calendar_today29-02-2012 02:38:15

131 Tweets

72 Followers

307 Following

SATOSHI(@shmdevelop) 's Twitter Profile Photo

Day39: Scene Mesh

現実空間のメッシュ生成

full, progressive, mixedのパターン別に開始可能

暗い空間にメッシュがあるの格好良い!

fullだと移動範囲に制限があるのが少し残念
暗闇をスキャンしながら進む迷路あったらやってみたい

github.com/satoshi0212/vi…


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hueezer(@hueezer) 's Twitter Profile Photo

Spatial Bezier Curves on the Vision Pro! There’s definitely some visual bugs to work out, but I got interaction the of adding and adjusting control points working pretty nicely!

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Dan Miller(@DanMillerDev) 's Twitter Profile Photo

Did you know you can playback spatial videos (MV-HEVC) in Unity on through PolySpatial?
There's a special VisionOSVideoComponent to enable it.

You can't see the spatial effect in this video but it looks cool on device! 😅

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V2XR ᯅ(@waytoxr) 's Twitter Profile Photo

☝️想法,Quest 和 others 想把自己做成 killer app(或者 killer device),而 AVP 是在给一切有可能的 killer 堆料堆土壤。从整个行业角度来看,都是好事,越多越不嫌多~

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TonyVT SkarredGhost(@SkarredGhost) 's Twitter Profile Photo

This is an incredibly cool idea for mixed reality social interactions! Four users play together in MR, and every player has his room joined with the rooms of the other players to create a big hybrid room. Thanks to the scene understanding of Quest, you can also have a rough…

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