Frank F. Wright III (@vulcanusxd) 's Twitter Profile
Frank F. Wright III

@vulcanusxd

Level Designer | Game Dev | Gamer | Synthesist

ID: 844282482740674560

linkhttp://WrightLevelDesigner.com calendar_today21-03-2017 20:20:04

153 Tweet

185 Followers

444 Following

Frenchys (COMMISSION OPEN) (@frenchyssss) 's Twitter Profile Photo

Heres some shots of the transition between Blockout 1 and Blockout 2. Started slowly applying shape language and sorting out what i wanted to add or remove. Blaze came in around that time to help me out polishing it. #Blocktober24 #Blocktober #Halo #Leveldesign

Heres some shots of the transition between Blockout 1 and Blockout 2.

Started slowly applying shape language and sorting out what i wanted to add or remove. 

Blaze came in around that time to help me out polishing it. 

#Blocktober24 #Blocktober 
#Halo #Leveldesign
Frank F. Wright III (@vulcanusxd) 's Twitter Profile Photo

#Blocktober Day 9: I finally got some clips rendered out after battling tech issues. The clips are from the Giant Skeleton Graveyard themed blockout from a few days ago. I worked on some updates yesterday and I'm cooking up some more ideas. 😄 #LevelDesign #Blocktober24

Ethan Davis (@ethandavis147) 's Twitter Profile Photo

In honor of #Blocktober , here is a 3v3 Capture the flag map I made for Unreal Tournament several years ago. Can't wait to share what I'm currently working on! (But NDA's and all...) youtube.com/watch?v=9LBc8w…

HottyRoddy (Looking for Work) (@itshottyroddy) 's Twitter Profile Photo

PSA: If you get an email about a Hobbykids movie from some person named Shubu-Ladeigh Mac-Thompson, it's FAKE. Ignore it. A few of my friends also got the same email, so I'm spreading the world.

PSA: If you get an email about a Hobbykids movie from some person named Shubu-Ladeigh Mac-Thompson, it's FAKE. Ignore it. A few of my friends also got the same email, so I'm spreading the world.
Olga Iatsenko 💙💛 (@ollli_norn) 's Twitter Profile Photo

The level is designed for exploration and combat, blending narrow corridors with open, hazardous areas filled with environmental storytelling for intense, close-quarters encounters and survival-driven gameplay. HL vibes^^ #Blocktober #LevelDesign #UnrealEngine #gamedevelopment

The level is designed for exploration and combat, blending narrow corridors with open, hazardous areas filled with environmental storytelling for intense, close-quarters encounters and survival-driven gameplay.
HL vibes^^
#Blocktober #LevelDesign #UnrealEngine #gamedevelopment
Frank F. Wright III (@vulcanusxd) 's Twitter Profile Photo

The weekend was pretty busy, but I managed to spend some time adding a falling rock sequence to my main Blockout of the week. My idea was to reduce the path to add a bit of tension and perceived danger. #Blocktober #Blocktober24 #LevelDesign

Kyle | Dumbest Designer (@dumbestld) 's Twitter Profile Photo

Lost some time this week due to the hurricane and work unfortunately but hey that's life. Day two of this #blockout for #Blocktober. This will only be going till tomorrow so only about 3ish days. Main prompt is linear Egyptian tomb. Trying to use this prompt as an excuse to...

Cristuna Amaya (@silcris88) 's Twitter Profile Photo

For folks affected by layoffs we do have a Games Industry Job Hunt Slack. About 3,000 members, active jobs being posted and Michael - @ironstylus.bsky.social is there to answer any questions. Don't hesitate to apply bit.ly/GIJH24

Aaron (@aaronwstump) 's Twitter Profile Photo

SpiderMan Blockout update for #Blocktober I got the energy pods in now, added some more elevation changes with terrain and hard surface, and started adding gameplay props, FX, and more. I still need to flesh out some areas. #leveldesign

Jon Hickenbottom (@jonmichael) 's Twitter Profile Photo

Today, for #Blocktober , sharing a look into the Level Design for The Applecore location in #GodofWarRagnarok Special shout out to —incredible— work of Raul Aparicio, Pailin Bartlett, Patrick Ward, Steven Mortensen, Will Petrosky, Ivanna Liittschwager, Not that Christopher Lloyd, rubenvoorhees1, @Revan1322,

Orphan of Kos (@cetinerrld) 's Twitter Profile Photo

My Frostpunk inspired level design project is almost complete and gameplay is nearly ready for testing. #Blocktober #Frostpunk #LevelDesign

My Frostpunk inspired level design project is almost complete and gameplay is nearly ready for testing. #Blocktober #Frostpunk #LevelDesign
Rajul R (@dajoule) 's Twitter Profile Photo

Happy #Blocktober! Wanted to close the month out with my fav moment from Jotunheim! I got the amazing chance to work on so many little narrative moments across the game in #GodOfWarRagnarok. Lets look at the Firefly moment today! This moment was really close to our hearts on

S̲e̲r̲a̲p̲h̲.̲ (Hiatus era) (@seraph_wav) 's Twitter Profile Photo

Anyone know how a music producer/sound designer can make a bit of cash on the side? Asking because I've sadly been made redundant, and the games industry is brutal currently

Unreal Sensei (@unrealsensei) 's Twitter Profile Photo

Important reminder if you are a 3D artist! Tomorrow is the last day to grab over 18,000+ Megascan assets for free that you can use in any 3D program. You can get them on Fab, make sure to spread the word!

Kenney (@kenneynl) 's Twitter Profile Photo

I remember this being a really controversial post for some reason. I don't care though, I still appreciate all open-source and freely available software ✋

Frank F. Wright III (@vulcanusxd) 's Twitter Profile Photo

I updated my map last night and finally hit that publish button! I crashed hard last night without announcing it, but Rift Station is up. :) I'll be on most of the day and evening to play! Map Code: 4573-5477-2670 #UEFN #Fortnite #FortniteCreative #Leveldesign