Natalya Tatarchuk 🇺🇦
@mirror2mask
Gfx and Wētā Tools @Unity. Prior to that graphics lead and engineering architect at Bungie. A long-time rendering enthusiast.
01-10-2009 01:22:26
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#rtradvances from #SIGGRAPH2023 - presentation on Nubis3: Methods (and madness) to model and render immersive real-time voxel-based clouds from Andrew Schneider 📦🌩️ from Guerrilla is now online - enjoy!
advances.realtimerendering.com/s2023/index.ht…