Fredia Huya-Kouadio (threads.net/@m4gr3d) (@m4gr3d) 's Twitter Profile
Fredia Huya-Kouadio (threads.net/@m4gr3d)

@m4gr3d

threads.net/@m4gr3d
m4gr3d.bsky.social

ID: 232572220

linkhttp://github.com/m4gr3d calendar_today31-12-2010 15:05:19

711 Tweet

274 Followers

32 Following

Fredia Huya-Kouadio (threads.net/@m4gr3d) (@m4gr3d) 's Twitter Profile Photo

Alongside all the new features, this release includes significant quality of life improvements and bug fixes to the Android Editor! play.google.com/store/apps/det…

Fredia Huya-Kouadio (threads.net/@m4gr3d) (@m4gr3d) 's Twitter Profile Photo

Picture-in-picture mode coming to the #Godot Android Editor! Should improve the editor experience on #Android devices with smaller screens. github.com/godotengine/go…

Kenney (@kenneynl) 's Twitter Profile Photo

Godot Starter Kit Basic Scene, FPS and City Builder have all been updated to Godot Engine 4.3! You can find them all here (or in the Godot Asset Library): kenney.nl/starter-kits #gamedev #godot

Bartleby Lawnjelly (@lawnjelly) 's Twitter Profile Photo

Many thanks to ARM, Cambridge for donating Pixel 8 Pro mobile, which will aid greatly in development / compatibility testing for Godot, both 4.x and 3.x.

Many thanks to ARM, Cambridge for donating Pixel 8 Pro mobile, which will aid greatly in development / compatibility testing for Godot, both 4.x and 3.x.
Fredia Huya-Kouadio (threads.net/@m4gr3d) (@m4gr3d) 's Twitter Profile Photo

The W4 team did a tremendous job expanding and optimizing the capabilities of #MetaQuest devices within the #GodotEngine! w4games.com/blog/w4-games-…

Fredia Huya-Kouadio (threads.net/@m4gr3d) (@m4gr3d) 's Twitter Profile Photo

Long time coming, but finally support for exporting Android binaries coming to the #Godot #Android editor for #GodotEngine 4.4! github.com/godotengine/go…

Lukky (@lukky_nl) 's Twitter Profile Photo

Pocket Godot! A small collection of touch based player controllers. Gonna release this little project soon on my channel Godot Engine #godot #gamedev

Michael Gschwandtner ᯅ (@xrworkoutlabs) 's Twitter Profile Photo

I just gave the Godot Editor on the Quest a first quick 5 minute spin and whoever is making XR decisions inside Meta needs to make this a first party product. This thing is ACTUALLY really usable and a joy to work with. If you have a keyboard with touchpad you don't even need

Godot Engine (@godotengine) 's Twitter Profile Photo

In a collaborative effort with Meta Quest we are happy to announce: the Godot Editor is now available in #EarlyAccess on the Meta Horizon store! This means you can develop games right on your headset without the need for an external computer 🥽 godotengine.org/article/godot-…

Kent Bye (Voices of VR) (@kentbye) 's Twitter Profile Photo

Having alternative pipelines for XR app generation is a huge win. I haven't tried this yet, but having an open source game engine have a standalone Quest app to make VR from within VR has huge promise. Likely needs more iterations to be more efficient than desktop, but exciting!

Godot Engine (@godotengine) 's Twitter Profile Photo

The theme for this #DevSnapshot is speed 🚂💨 Experience rendering, editor startup, filesystem operations, and more becoming faster than in previous Godot versions. But that's not all! Read the #ReleaseNotes for more cards up our sleeve 🃏 godotengine.org/article/dev-sn…

Cory Petkovsek 🎮 (@tokisangames) 's Twitter Profile Photo

Terrain3D v0.9.3 has been released with over 200 updates! A new tutorial video will come out this week, along with more announcements. See 🧵 for feature highlights and links. Cover art made in Terrain3D by FR3NKD .

Terrain3D v0.9.3 has been released with over 200 updates!

A new tutorial video will come out this week, along with more announcements. See 🧵 for feature highlights and links.

Cover art made in Terrain3D by <a href="/FR3NKD/">FR3NKD</a> .