Ramil Roosileht 🇪🇪 (@limarest_art) 's Twitter Profile
Ramil Roosileht 🇪🇪

@limarest_art

Senior Tech Artist at @Creative_Mobile
Making procedural tools, shaders & VFX
Blender nerd! Opinions are my own.

ID: 2467997615

linkhttps://www.artstation.com/limarest calendar_today07-04-2014 19:23:36

720 Tweet

84 Followers

304 Following

Ramil Roosileht 🇪🇪 (@limarest_art) 's Twitter Profile Photo

Portfolio update - design and development of camera controller feature for Nitro Nation: World Tour artstation.com/artwork/NyoeY1 #Unity #gamedev #gamedevelopment #techart

Ramil Roosileht 🇪🇪 (@limarest_art) 's Twitter Profile Photo

Really great to see gamedevs on Twitter opening up to #GodotEngine! FOSS always seemed more humane and collaborative to me, so hopefully Godot will get the same growth spurt that Blender received couple of years ago.

Ramil Roosileht 🇪🇪 (@limarest_art) 's Twitter Profile Photo

Since the documentation on PCG in #UnrealEngine5 is extremely scarce, I am filling in the blanks with my own stuff: linkedin.com/posts/limarest…

Into The Radius VR (@intotheradius) 's Twitter Profile Photo

Time to learn about the enemies you can expect to encounter in ITR2! All in today’s brand new Dev Diary 👻 store.steampowered.com/news/app/23073…

Time to learn about the enemies you can expect to encounter in ITR2! All in today’s brand new Dev Diary 👻

store.steampowered.com/news/app/23073…
Ramil Roosileht 🇪🇪 (@limarest_art) 's Twitter Profile Photo

Portfolio update! Created a tool for adjusting lightmap parameters after baking. This especially improves low quality lightmaps that are used with Vulkan Mobile renderer for standalone VR (Oculus Quest) or android phones. #techart #gamedev artstation.com/artwork/ob3KGB

Ramil Roosileht 🇪🇪 (@limarest_art) 's Twitter Profile Photo

Lots of interesting stuff to showcase from ITR2, starting with an editor tool for working with Packed Level Actors: artstation.com/artwork/gRgb0m

Gints Zilbalodis (@gintszilbalodis) 's Twitter Profile Photo

Flow is making a splash! Our cat will be greeting everyone who opens Blender 4.4! Thank you so much to Blender for creating and releasing such an incredible tool for free to everyone! We couldn't have made Flow without it!

Flow is making a splash! Our cat will be greeting everyone who opens Blender 4.4! Thank you so much to Blender for creating and releasing such an incredible tool for free to everyone! We couldn't have made Flow without it!