Christian Amwayi (@kijimbickijimbi) 's Twitter Profile
Christian Amwayi

@kijimbickijimbi

Technical Artist/Game Developer @Weza_IE

ID: 3352190723

calendar_today30-06-2015 18:55:47

399 Tweet

133 Followers

725 Following

Klemen (@klemen_lozar) 's Twitter Profile Photo

I did a lot of VFX viz dev on #Gears5 before leaving, got permission to post some of my favorite bits! Here I'm trying to show the awesome power of the Hammer Of Dawn, all animation is procedural using vertex shader techniques I already talked about #gamedev #realtimevfx #UE4

Sebastian Starke (@blacksquirrel__) 's Twitter Profile Photo

I am very excited to share our #SIGGRAPH2020 work on deep learning for character animation and control, introducing the concept of local motion phases. If #neuralnetworks, #games, #basketball and #dogs are your thing, do not look any further! Project Page: github.com/sebastianstark…

Nibilli (@nibillii) 's Twitter Profile Photo

Hello #VFXFriday ! This week was productive ! With the heat, I made a Stylized Fire Blast ! This one was very fun, with layered smokes, fun timing challenges and reusing the shiny new Impact Frame tech ! Really wanted that "VFX concept art" feel ! #madewithunity #vfx #gamedev

Victor Haegelin (@victorpatator) 's Twitter Profile Photo

Oops I dropped my Teddy Bear 🐻 And it's falling in this endless stair. #animation #stopmotion #loop #patagraph #falling #teddy #cute #perfectloop Instagram.com/patagraph

Shadow Warrior 3 (@shadowwarrior) 's Twitter Profile Photo

Watch the thrilling Shadow Warrior 3 'Way to Motoko' gameplay trailer full of bullets, blades, and wild acrobatics! devolver.link/hoji

Gregory Oliveira (@godsgreg) 's Twitter Profile Photo

Working on a destruction shader. All is done on the vertex shader, and it's just math tricks, I didn't have to bake anything. It's not as good as a simulation, but does the job, and is much faster and easier to adjust. #VFX #MadeWithUnity #Shader #AmplifyShaderEditor #realtimefx

Sebastian Starke (@blacksquirrel__) 's Twitter Profile Photo

Super excited to share our #SIGGRAPH2021 work on character animation layering using neural networks! If you are an animator working in the games industry or interested in martial arts, this one might be for you! Project Page: github.com/sebastianstark…

Daniel Holden (@anorangeduck) 's Twitter Profile Photo

I got tired of the shortcomings of most of the .bvh animation file format viewers out there and decided to write my own. BVHView is a simple, hackable .bvh viewer written in #raylib that loads files almost instantly and renders them clearly and cleanly. github.com/orangeduck/BVH…