Jayden Storace (@jstoart) 's Twitter Profile
Jayden Storace

@jstoart

Environment & Prop Artist @ Upsurge Studio. 🎨🎮

Architectural Designer @ Cooee Architecture 🏢📐

IG: @jstoart

ID: 895176049

linkhttp://www.artstation.com/jaydenstorace calendar_today21-10-2012 11:28:15

1,1K Tweet

346 Takipçi

572 Takip Edilen

@artofjeffp.bsky.social (@artofjeffp) 's Twitter Profile Photo

Sometimes visual feedback is more valuable than written or verbal feedback. Here is a paint over from the Polycount - @polycount.bsky.social message boards for an artist on #handpainted #gameart textures painting. polycount.com/discussion/com…

Sometimes visual feedback is more valuable than written or verbal feedback. Here is a paint over from the <a href="/polycount/">Polycount - @polycount.bsky.social</a> message boards for an artist on #handpainted #gameart textures painting. 

 polycount.com/discussion/com…
Jayden Storace (@jstoart) 's Twitter Profile Photo

Excited to finally share some art I've been doing for work! Its been a blast working in the games industry, and I'm really happy with how these dioramas turned out! artstation.com/artwork/QXGND4 #gamedev #gameart #Blender3d #stylized

Excited to finally share some art I've been doing for work!

Its been a blast working in the games industry, and I'm really happy with how these dioramas turned out!

artstation.com/artwork/QXGND4

#gamedev #gameart #Blender3d
#stylized
Pilgrim (@artofpilgrim) 's Twitter Profile Photo

you can easily paint in sculpted folds in Substance painter by using the following setup: (the Sculpted Folds folder) New layer with just height info. Paint effect in the black mask to paint where you want the folds. Blur Directions to create the falloff. Blur to soften it all.

Ben Bolton (@boltondynamics) 's Twitter Profile Photo

Detail layering is such a fundamental design concept that once you notice it in any medium, visual, audio, whatever, you cant help but notice and also apply it anytime you engage with creative work

Detail layering is such a fundamental design concept that once you notice it in any medium, visual, audio, whatever, you cant help but notice and also apply it anytime you engage with creative work
Michael vicente - Orb (@orb_3d) 's Twitter Profile Photo

There's no right way to sculpt stylized, there's just different "right ways". You can have different looks from game to game. There is, however clearly right principles to know (edge thickness, rest areas, implied details etc) Ignoring all of them could lead to the "wrong way".

Jayden Storace (@jstoart) 's Twitter Profile Photo

Painting cubes ones a day for the last couple of days Let myself get a bit rusty, so I'm doing this exercise to freshen myself up! #handpaint #photoshop #gameart #stylized

Painting cubes ones a day for the last couple of days

Let myself get a bit rusty, so I'm doing this exercise to freshen myself up!

#handpaint #photoshop #gameart  #stylized
Jayden Storace (@jstoart) 's Twitter Profile Photo

Activision Blizzard is difficult especially considering all the money that had been spent in the acquisition. Now more than ever one this is clear for the games industry: Unionise

Daphne Fiato 🍉 - LFW! (@invaderroxas) 's Twitter Profile Photo

Official looking for work post!✨ I have 3 years of industry experience as an Environment Artist, including 2 years on Palia, a live-service MMO! Skilled in foliage creation, world building, UE5 & more! ❤️Looking for full time, contract or freelance roles!❤️ Contact info below ⤵️

Official looking for work post!✨
I have 3 years of industry experience as an Environment Artist, including 2 years on Palia, a live-service MMO! Skilled in foliage creation, world building, UE5 &amp; more!
❤️Looking for full time, contract or freelance roles!❤️
Contact info below ⤵️
Amebiki (@amebiki_3d) 's Twitter Profile Photo

another WIP of this environment, trying to apply lot of feedbacks from my mentorship, taking little bit more than I expected to finish this but im learning a lot so thats always cool ( ˶ˆ꒳ˆ˵ ) #b3d #gameart #ue5

another WIP of this environment, trying to apply lot of feedbacks from my mentorship, taking little bit more than I expected to finish this but im learning a lot so thats always cool ( ˶ˆ꒳ˆ˵ ) #b3d #gameart #ue5
Gustaw Mackay (@gustawmackay) 's Twitter Profile Photo

Can we talk about how Vanilla WoW's Trees are the best low-poly trees ever? pt.2 They woke up one day and chose to cook. 150 tris.

Can we talk about how Vanilla WoW's Trees are the best low-poly trees ever? pt.2 

They woke up one day and chose to cook.
150 tris.
Visign (@visignacademy) 's Twitter Profile Photo

Value ≠ tone (even if some artists use them interchangeably). Here’s the difference 👇 Want to understand value and build stronger compositions? Light and Value makes it clear: visign.com/courses/light-… #visigntips #lightandshadow #lightandvalue #arttips

Value ≠ tone (even if some artists use them interchangeably). Here’s the difference 👇
Want to understand value and build stronger compositions? Light and Value makes it clear: visign.com/courses/light-…
#visigntips #lightandshadow #lightandvalue #arttips