Gabriel L. Kannenberg
@gabriellkann
Gameplay Software Engineer @EA
Game Dev Graduated @UNISINOS
ID: 822105266430865408
https://github.com/gabriellanzer/ 19-01-2017 15:35:44
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Replacing inverse transpose matrices with adjugate matrices in our new code base. Inverse transpose is slower to calculate and less robust. Eric Lengyel wrote a fantastic article about that: terathon.com/blog/transform…
.Nasos ARTnGAME showed the latest update on their ocean system in Unity, with GPU-driven fish schools, improved shading, and predator awareness. 🌊 More here: reddit.com/r/Unity3D/comm… #unity3d