Matthew (@fanfare_int) 's Twitter Profile
Matthew

@fanfare_int

🖥️Writer, Hikikomori (引きこもり) Alliance Main
🧐Rogue Historian, Politician, 🥳 Bai Lan (摆烂)
💵$36k a year. $0 in the bank 🤷‍♂️ Game Designer

ID: 1897650306931945472

calendar_today06-03-2025 14:07:54

196 Tweet

22 Followers

100 Following

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Man, i sure do wish Hollywood would start remaking all of the most popular movies from our childhood, but turn them into drawn out, formulaic TV shows! I sure do hope they make up canon as they go for clips! Easy ragebait, easy money.

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The next generation of MMORPG is companies hiring people to play NPCs to hand out quests and roleplay to make the world feel alive. Then, once we get the players hooked, we replace all those people with AI to maximize profit.

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If you loke a lot of art on Twitter, you WILL end up in Japan xD I used yo have to mute a lot of accounts, but now that it auto translates my timeline is full of beautiful art all the time 😭

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I saw a lot of love for Yoshitaka Amano from our new Japanese friends. His work is iconic for the series! But, my favorite has always been Akihiko. Final Fantasy Tactics: War of The Lions felt like it was tailor made for the Western audience. Ivalice was a beautiful and

I saw a lot of love for Yoshitaka Amano from our new Japanese friends. His work is iconic for the series!

But, my favorite has always been Akihiko.

Final Fantasy Tactics: War of The Lions felt like it was tailor made for the Western audience. Ivalice was a beautiful and
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I have no idea how to play the Final Fantasy TCG, but because of the MTG crossover, I accidentally found out they have some of the best card art that I've ever seen! Like this one by Toshitaka Matsuda. Concept director for X-2 Main Art designer for XIII so sayeth the Wiki

I have no idea how to play the Final Fantasy TCG, but because of the MTG crossover, I accidentally found out they have some of the best card art that I've ever seen!

Like this one by Toshitaka Matsuda.

Concept director for X-2
Main Art designer for XIII
so sayeth the Wiki
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I think its really important for artists to share this kind of work. When all we see is finished product, we start to see our own art as never good enough. When, in reality, even accomplished artists often start with sketchy little stickmem xD

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I didn't play this game any reason other than the amazing art of Hyung-Tae Kim. I also didnt finish it. 20 years later, it's still instantly recognizable xD

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This is another comment that misses the point entirely. Continuing to speed up the combat and up the ante is how you we got God of War. Most of us aren't complaining that this is bad. We're just saying that it isn't the slow, grindy adventure where every choice you make is