didier (@didier_sp) 's Twitter Profile
didier

@didier_sp

Programmer | Writer | Creator

ID: 1691487837357584414

linkhttps://apps.apple.com/us/app/macroschat/id6477751819 calendar_today15-08-2023 16:32:35

741 Tweet

106 Followers

120 Following

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I just deployed my first Make automation to track stock prices and update my Google Sheet, which I used to do manually from time to time. Now it’ll be updated to the last close price every day.

I just deployed my first Make automation to track stock prices and update my Google Sheet, which I used to do manually from time to time.

Now it’ll be updated to the last close price every day.
didier (@didier_sp) 's Twitter Profile Photo

Now that the Macros app is out: I am working on an update to add a few features I think are necessary. Mainly statistics and cleaning up the UI. Then, it's time to pivot. There's something I've wanted to build for years and have always been afraid of: A role-playing game.

Now that the Macros app is out:

I am working on an update to add a few features I think are necessary.

Mainly statistics and cleaning up the UI.

Then, it's time to pivot.

There's something I've wanted to build for years and have always been afraid of:

A role-playing game.
didier (@didier_sp) 's Twitter Profile Photo

This is version 1 of the player character. There are a few things I want to change (like adding the tail 🤣) but it’s a good start I think.

This is version 1 of the player character.

There are a few things I want to change (like adding the tail 🤣) but it’s a good start I think.
didier (@didier_sp) 's Twitter Profile Photo

Just figured out how to use promo codes for the app stores. It’s not hard to do, but I didn’t find any straightforward docs on it. #buildinpublic

Just figured out how to use promo codes for the app stores.

It’s not hard to do, but I didn’t find any straightforward docs on it.

#buildinpublic
didier (@didier_sp) 's Twitter Profile Photo

I was watching some videos recently about how to optimize a steam page and it’s basically the same concepts as any other sales/landing page. They just have a specific layout.

didier (@didier_sp) 's Twitter Profile Photo

It’s fun to see how half the people that started here with saida and I a few months ago are now gone. The other half are now doing cooler, bigger stuff. We just have to keep going, keep building, keep shipping.

didier (@didier_sp) 's Twitter Profile Photo

Chat GPT can’t estimate macros from liquid. But I added an optional description and it went from ā€œI can’t seeā€ to ā€œhere it isā€.

Chat GPT can’t estimate macros from liquid.

But I added an optional description and it went from ā€œI can’t seeā€ to ā€œhere it isā€.
didier (@didier_sp) 's Twitter Profile Photo

Yesterday I finished everything I wanted to do for version 1.1 of the app. Now a weekend of admin work to release it and then I switch to the next project.

didier (@didier_sp) 's Twitter Profile Photo

I’ve been following a tutorial for the game and got most of the things I need working. I understand how everything works now. I just need to finish the virtual joystick 🤣 for mobile controls and I can start my own game. #gamedev #buildinpublic

I’ve been following a tutorial for the game and got most of the things I need working.

I understand how everything works now.

I just need to finish the virtual joystick 🤣 for mobile controls and I can start my own game.

#gamedev #buildinpublic
didier (@didier_sp) 's Twitter Profile Photo

Yesterday I got the on-screen controls working. But, when running on an iPhone they won’t show up. My next goal is to understand how the camera and the screen work so I can draw UI regardless of size and aspect ratio. The white squares are my buttons, testing draw positions šŸ˜‚

Yesterday I got the on-screen controls working.

But, when running on an iPhone they won’t show up.

My next goal is to understand how the camera and the screen work so I can draw UI regardless of size and aspect ratio.

The white squares are my buttons, testing draw positions šŸ˜‚
didier (@didier_sp) 's Twitter Profile Photo

I’ve been wanting to start creating content on another platform, focused more on long form and flexibility. Im torn between YouTube: seems more fun and handles discoverability. A newsletter: it’s easier to produce and I have more over the audience.

didier (@didier_sp) 's Twitter Profile Photo

After a few days of digging through docs, I got the controls in place for every screen! Now it’s time to go design some gameplay.