CHET (@chet_art1) 's Twitter Profile
CHET

@chet_art1

CG artist

ID: 2148457737

calendar_today22-10-2013 12:41:29

163 Tweet

39 Followers

402 Following

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Процедурная рама собранная с помощью модификаторов из одной плоскости #b3d #blender #modeling

Процедурная рама собранная с помощью модификаторов из одной плоскости
#b3d #blender #modeling
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Создал Shrinkwrap на геонодах для одежды. Uеоноды создают плавный переход как и ведёт себя одежда, когда модификатор имеет резкие переходы и требует дополнительных модификаторов для сглаживания поверхности, что неудобно для настройки. #b3d #blender #geometrynode

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I used to pull this trick off using Data Transfer, with weight painting and a bunch of settings. But this time, I decided to redo it entirely with Geometry Nodes. #geometrynodes #b3d #Blender3d #blender

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Some experiments with Geometry Nodes without using cloth simulation. Experiments with geometry nodes without cloth simulation #geometrynodes #b3d #blender #procedural

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Made entirely with geometry nodes. Initially, I just wanted to make a soft body, but I got carried away and it turned out to be jelly #geometrynodes #b3d #blender #procedural

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I've finally finished the soft body in Geometry Nodes. It has many limitations and drawbacks, but now there's no need to create heavy simulations to imitate a soft surface. #geometrynodes #b3d

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Update. Added geometry nodes for volume-like scaling and inter-collision. Soft body and cloth simulation were not implemented in this case #geometrynodes #b3d #blender