Den Shergin
@binstream
Founder and CEO of @UNIGINE, product manager of real-time 3D Engine, pro flight sims, GPU benchmarks (Heaven, Superposition, etc.), Oil Rush game. Ex-coder
ID: 55491658
http://unigine.com/ 10-07-2009 06:33:03
2,2K Tweet
768 Followers
201 Following
Naval
@naval
Incompressible
Marc Andreessen 🇺🇸
@pmarca
Everything's computer.
Dean Takahashi
@deantak
Been a journalist since 1987 and am lead writer for GamesBeat at VentureBeat. I cover games, chips, hardware, R&D, and other tech. Wrote two books on Xbox.
Ivan-Assen Ivanov 🇧🇬
@ivanassen
CTO of Haemimont Games (Jagged Alliance 3, Stranded: Alien Dawn, Surviving Mars, Victor Vran, Tropico 3/4/5, Omerta, The First Templar).
Urho Konttori
@konttori
Founder, Distance - Varjo. Hacker. 5G, RTX, XR/AR/VR, AI, LiDAR, Cloud, GPU, NN, automotive, defence, aerospace
Axel Gneiting
@axelgneiting
Chief Engineer at Zeromatter. Mostly graphics and systems programming. Previously id Software and Crytek.
benahorowitz.eth
@bhorowitz
Aras Pranckevičius 🇺🇦🇱🇹
@aras_p
Programmer. Worked on Unity game engine 2006-2021. Now mostly tinkering with Blender. ➡️ I'm at mastodon.gamedev.place/@aras now.
Omar 🍋
@ocornut
dear imgui github.com/ocornut/imgui + test engine / the dragon’s trap @lizardcube, dreams, tearaway, pixeljunk shooter, soul bubbles, meka, smspower
Sérgio Costa 🚁🕹️🎮
@sergiomscosta
Product Development Manager at @micro_prose | Founder/editor of @HeliSimmer | 🇵🇹 🇪🇺
Karen X. Cheng
@karenxcheng
Director • Sharing my creative experiments • Business: [email protected]
Simon Kozlov
@sim0nsays
Researcher at MIT, generative AI for biology
Jesse Bunch
@bunchjesse
Dad. Husband. Commercial Pilot. Engineer. Applications at .
Ethan Mollick
@emollick
Professor @Wharton studying AI, innovation & startups. Democratizing education using tech Book: a.co/d/4VguzZz Substack: oneusefulthing.org
Hans-Kristian
@themaister
vkd3d-proton / Fossilize / SPIRV-Cross dev, graphics programmer, music composer, DSP hobbyist || Blog: themaister.net/blog This is my personal account.
Todd Hollenshead
@thollenshead
Head of Publishing, Saber Interactive; Investor; former CEO id Software & QuakeCon MC (pictured)
Alexander Zapryagaev
@frustum
Founder & CTO at Tellusim
Arseny Kapoulkine 🇺🇦
@zeuxcg
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau github.com/zeux
Sarah E. Needleman
@saraheneedleman
ex-WSJ 🎮 & 🗣️ tech reporter;🕹wife & 🥁 mom; word 🤓, 🔥 🫖; Rutgers; doodle 🐶 Signal: saraheneedleman; DMs open
Godot Engine
@godotengine
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or XR ideas! godotengine.org
Ben Carlson
@awealthofcs
Trying to bring some common sense to the world of finance. Book: amzn.to/1FmQOXf Podcast: awealthofcommonsense.com/podcast/
UNIGINE
@unigine
Photorealistic real-time 3D engine for large virtual scenes with C++ and C# API. Optimized for pro simulators. Free for indies, 0% royalty. Also GPU benchmarks.
Juan Linietsky
@reduzio
Husband, @GodotEngine Creator and Technical Advisor. I only tweet about Godot updates and new features. @[email protected]
Sebastien Loze
@slfeeding
BAE | VP Products Innovation @BISimulations | Passionate about training humans and building complex what-if scenarios (formerly the UE Sim person)
CRYENGINE
@cryengine
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee.
John Carmack
@id_aa_carmack
AGI at Keen Technologies, former CTO Oculus VR, Founder Id Software and Armadillo Aerospace
Eric Lengyel
@ericlengyel
• PhD, Computer Science • Creator of @SlugLibrary, @C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
C4 Engine
@c4engine
Posts about the ongoing development of the C4 Engine.
Richard Geldreich
@richgel999
Software engineer at Binomial: Open source GPU texture interchange. Previously: SpaceX (Starlink), Microsoft (Ensemble), Valve.
Alexander Tuzhik
@alprog_
Working on unannounced great grand strategy
Iván Cuevas Fuentes
@ivancuefue
SpeedTree
@speedtreeinc
SpeedTree is a powerful toolkit used to create 3D vegetation for video games, films, and animations. Now part of @Unity.
Karl T. Ulrich
@ktulrich
Wharton Professor. Teach, research, and practice innovation, entrepreneurship, and design.
Chris Murphy
@highlyspammable
Senior Tech Artist on the @UnrealEngine Evangelism team working in Aus/NZ/SE Asia. Have a tendency to rant. I'm HighlySpammable in the other social spaces.
David Lagettie
@dlagettie
David Lagettie, CEO of MicroProse.
Stefan Reinalter
@molecularmusing
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus) liveplusplus.tech
Zarkua
@artzarkua
Gamedev ronin.
Dennis Gustafsson
@voxagonlabs
Game designer and programmer. Founder of @tuxedolabs. Teardown @teardowngame, Smash Hit, PinOut, Does not Commute, Sprinkle, Granny Smith, Meqon and Dresscode.
Tim Sweeney
@timsweeneyepic
Epic Games founder and CEO
Oles Shishkovtsov
@olesxx
CTO @ 4A-Games, R&D/graphics, currently working on Metro:Exodus (upd: 2 unannounced titles)
Mr F
@guycalledfrank
Indie game developer, graphics programmer, occasional artist. Working on @fadedthegame and a GPU lightmapper (aka Bakery) to use with it. #NoWar ☮️
Daniel Wright
@epicshaders
Engineering Fellow in Graphics at Epic Games. Lumen Global Illumination and Reflections in UE5 are my passion. Daytime version of @DanielMakeGames.
Vulkan
@vulkanapi
API for High-efficiency Graphics and Compute on GPUs
nicebyte
@nice_byte
no longer very active here. find me on blue site.
Capt.Rusl
@captrus1
Приехал в Сан Франциско в 18 (25 лет назад) студентом.
IPG Automotive
@ipg_automotive
Innovative simulation solutions for virtual vehicle development for the application areas autonomous vehicles, ADAS, powertrain and vehicle dynamics.
Менеджер продукта
@produnderhood
Автор недели —
MicroProse
@micro_prose
MicroProse Software Game company since 1982. Building simulation games for the next generation of gamers.
Titan IM
@titanim4
Titan IM is a cutting edge world rendering engine, training the militaries of the world
Vasia
@vasia94533002
Designer
Microsoft Flight Simulator✈️
@msfsofficial
The sky is calling. ✈ Available worldwide for PC, Xbox Series X|S, and via Xbox Cloud Gaming. Developed by @AsoboStudio Support: bit.ly/MSFS_Support
Vigilante.us
@vigilanteus1
Vigilante creates functionally-precise and visually unparalleled content for simulation industry leaders.
Conspiracy
@conspiracyhu
Demogroup specializing in 64k intros, makers of Chaos Theory. 🦋 bsky.app/profile/conspi… 🐘 graphics.social/@conspiracyhu
Varjo
@varjodotcom
(var yo) World's most advanced #VR and #XR. Trusted by astronauts, fighter pilots, car designers, and enterprise visionaries.
Hemant Mohapatra
@mohapatrahemant
backing bold founders @lightspeedindia, past: @a16z, prod/engg @Google @AMD; @supabase @pixxelspace @gorattle @sarvamai @solana @pintuID. Poetry, physics & 🎹
Anton Schreiner
@antonschrein
Gfx Coder @AMD. prev @Unigine, @intel etc. Personal account && Own opinions.
Ryan Brucks
@shaderbits
Technical Art Fellow, Epic Games
Simul
@simul
Leading Sky and Weather system used in Ace Combat 7, State of Decay 2 and more! Try our Unreal plugin free for 30 days! simul.co
Nick Maggiulli
@dollarsanddata
Helping people build wealth since 2017. Author of Just Keep Buying: amzn.to/3pOzVK0
Orange Book 🍊📖
@orangebook_
Thoughts triggering thoughts. Learning on the go. Novel in progress. Musing in Tokyo.
Our Machinery
@ourmachinery
Just some people who love creative development making a lightweight, flexible, and modular 3D Engine.
Paul Oesten-Creasey
@paul_oesten
Building
Eric Liu
@eric_liu_gi
Jonathan Lindquist
@techartjon
Retired | Former Principal Technical Artist, Epic Games
Tim Willits
@timwillits
Chief Creative Officer (CCO) at Saber Interactive. We manage multiple studios and video games around the world. Previously: Studio Director at id Software