Andrey Flat (@andrey_flat) 's Twitter Profile
Andrey Flat

@andrey_flat

▪ Đigital Ḿedia Artist ▪

ID: 1367079299279388673

linkhttps://linktr.ee/andrey_flat calendar_today03-03-2021 11:48:24

1,1K Tweet

1,1K Followers

2,2K Following

entagma (@entagma) 's Twitter Profile Photo

Today is the day: We are launching the new free course about APEX on Entagma.com! In this first Episode Magnus will introduce you into APEX Graphs. He will give you a sneak peak into APEX script to show you how powerful APEX can be! Song: John Tasoulas -Odyssey

Andrey Flat (@andrey_flat) 's Twitter Profile Photo

Ever wondered how many things are in Houdini? The number doesn’t matter. Your journey just started. #houdini #sidefxhoudini #houdinifx

Jose_L_Molfino (@jose_molfino) 's Twitter Profile Photo

After months of working on this in my spare time, I’m excited to finally share my latest personal project: "Outrun" — a fully CGI car animation inspired by my love for 3D and sports cars. Made in Houdini + KarmaXPU Full 4k version in my YouTube Channel #3d #cgi #VFX

SideFX (@sidefx) 's Twitter Profile Photo

Check out the #Houdini 21 sneak peek! We’re sharing a preview of some of the new features. More will be revealed at SIGGRAPH 2025 in Vancouver—don’t miss the Keynote, HIVE presentations, and more starting the week of August 11.  sidefx.com/community/houd…

Check out the #Houdini 21 sneak peek! We’re sharing a preview of some of the new features. More will be revealed at SIGGRAPH 2025 in Vancouver—don’t miss the Keynote, HIVE presentations, and more starting the week of August 11. 

sidefx.com/community/houd…
TouchDesigner (@1null1) 's Twitter Profile Photo

We’re very excited to announce the TouchDesigner Event Tokyo Nov 22–23! CALL FOR PRESENTERS We’re now inviting the community for proposals for 35, 20 or 10-minute presentations that focus on sharing your TouchDesigner knowledge and experience. Read more: derivative.ca/community-post…

Andrey Flat (@andrey_flat) 's Twitter Profile Photo

In #houdini 21 added XPU rendering of reflections on volumetrics, to create shine of water elements that do not consist of polygons (classic vdb analysis -> gradient and not complex whitewater material)

In #houdini 21 added XPU rendering of reflections on volumetrics, to create shine of water elements that do not consist of polygons (classic vdb analysis -> gradient and not complex whitewater material)