Andrew Saraev
@andrew_saraev
Game programming, graphics, design.
Previously worked on #Pathologic2, @ManifoldGarden.
Currently at @unity3d.
ID: 345209324
30-07-2011 06:35:37
615 Tweet
256 Followers
409 Following
Visiting Manchester for a day with Olga Klochkova we couldn't miss the opportunity to check out a familiar place... #lonesurvivor jasper byrne
A glimpse of revamped global illumination in my toy #rustlang #vulkan renderer `kajiya` ๐ Lots more ReSTIR, new meshless irradiance cache, much larger worlds ๐ Around 11ms/frame here on a Radeon 6800 XT at 1080p, pending some optimizations ๐ Lighting: sun + emissive materials.
The Last Night - Game Architecture (on Unity) by our Lead Programmer Ghat Smith ๐ซ VIDEO + SLIDES available on our fresh new blog! oddtales.net/blog/2023-the-โฆ Preview in the thread ๐
Fun fact: Unity serializes bool properities in YAML as 0 or 1, so you can change the type to int, float or enum and the old content will just work. Makes it easy to extend the range of a property from e.g. โhiddenโ and โvisibleโ to also have a โshadows onlyโ option. #unitytips