Wallace Yuen
@wallaceyuen88
Rendering R&D at Otoy, Applied and Computational Math at @JohnsHopkins
ID: 305486836
26-05-2011 09:16:24
1,1K Tweet
277 Followers
222 Following
Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new SIGGRAPH Asia ➡️ Hong Kong paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples. momentsingraphics.de/SiggraphAsia20…
OTOY Studio is live in beta! Access 600+ curated art tools, experiment with new neural rendering tech & access The Render Network Build workflows with Canvas, a node-based creation workspace and Timeline, a new editor for comping images, videos, and splats. bit.ly/4rT1ldl