Tom Waterson (@tom_waterson) 's Twitter Profile
Tom Waterson

@tom_waterson

Physics Programmer at Epic

ID: 309305696

calendar_today01-06-2011 21:41:12

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Joe Burridge (@joefindstalent) 's Twitter Profile Photo

The FrostbiteEngine team are hiring across the world right now with opportunities in Guildford, Stockholm, Bucharest, Orlando, Montréal and Vancouver. My email is [email protected] if you're interested😊 ea.com/frostbite/join…

SEED (@seed) 's Twitter Profile Photo

We are looking for a Machine Learning Research Director! Interested? You'll drive thought leadership at Electronic Arts on how best to apply ML research to #gamedev, and participate in SEED's ML research direction and realization. Up for the challenge? ea.gr8people.com/index.gp?oppor… #gamejobs

FrostbiteEngine (@frostbiteengine) 's Twitter Profile Photo

At Frostbite we love research and we are excited to share more of our work. To start, here's a sneak peek of the new hair system being developed by our Physics and Rendering teams: ea.com/frostbite/news…

At Frostbite we love research and we are excited to share more of our work. To start, here's a sneak peek of the new hair system being developed by our Physics and Rendering teams:
ea.com/frostbite/news…
Caltech (@caltech) 's Twitter Profile Photo

Caltech mourns the passing of Murray Gell-Mann. He died May 24 at the age of 89. A Nobel Laureate in Physics, Gell-Mann is perhaps best known for developing the theory of "quarks." caltech.edu/about/news/cal…

Caltech mourns the passing of Murray Gell-Mann. He died May 24 at the age of 89.

A Nobel Laureate in Physics, Gell-Mann is perhaps best known for developing the theory of "quarks." caltech.edu/about/news/cal…
Paul McComas (@sucktime) 's Twitter Profile Photo

Have a passion for animation? Come join me on my team and work on cutting edge animation tools and technology used across some of the best games in the industry. 🛠️🚀🔥 gr.8job.co/xxyUCpeZ

Natalya Tatarchuk 🇺🇦 (@mirror2mask) 's Twitter Profile Photo

Sebastian Tafuri from FrostbiteEngine talking about strand-based hair rendering in real time for high quality visuals and lighting for complex hair in #rtradvances #SIGGRAPH2019

Sebastian Tafuri from <a href="/FrostbiteEngine/">FrostbiteEngine</a> talking about strand-based hair rendering in real time for high quality visuals and lighting for complex hair in #rtradvances #SIGGRAPH2019
FrostbiteEngine (@frostbiteengine) 's Twitter Profile Photo

We keep working on the new Frostbite Hair Rendering and Simulation! See our new blog post for more details on how strand-based hair compares the traditional hair cards ea.com/frostbite/news…

Paul McComas (@sucktime) 's Twitter Profile Photo

Are you an engineer who's passionate about Character Animation? Come join our Character Animation Technology Team today and help create the future of game animation. gr.8job.co/N51B6weD

Are you an engineer who's passionate about Character Animation? Come join our Character Animation Technology Team today and help create the future of game animation.
gr.8job.co/N51B6weD
SEED (@seed) 's Twitter Profile Photo

SEED is looking for a future-focused technical artist. The kind of person who is inspired by the fusion of technology & art, and bring it all together to tackle the creation of massive, beautiful and detailed next-gen game worlds at speed, scale & quality. ea.gr8people.com/index.gp?metho…

Digital Foundry (@digitalfoundry) 's Twitter Profile Photo

In today's video content, Thomas Morgan and Alexander Battaglia talk FIFA 21, check out the game on all next-gen systems and swoon over the stunning new Frostbite hair rendering tech: youtu.be/NH6Yq5B7yHU

FrostbiteEngine (@frostbiteengine) 's Twitter Profile Photo

Join us next week at #GDCShowcase to learn more about how EA uses Frostbite’s Quad Mesh Simplification Technology. ea.com/news/discover-…

SEED (@seed) 's Twitter Profile Photo

Presentation for SIGGRAPH 21 by SEED’s Chris Lewin. Swish is a real-time machine-learning-based cloth simulation technique for games. It’s used to generate realistic cloth deformation and wrinkles for NFL player jerseys in Madden NFL 21. go.ea.com/Br2x3

Paul McComas (@sucktime) 's Twitter Profile Photo

Wanna see an amazing talk about how we extended motion matching with multiple characters in some of our games? Of course you do! Watch Henry Allen show give an amazing talk July 19th at 1:20pm schedule.gdconf.com/session/animat…

Wanna see an amazing talk about how we extended motion matching with multiple characters in some of our games? Of course you do! Watch <a href="/DarthHenryAllen/">Henry Allen</a> show give an amazing talk July 19th at 1:20pm schedule.gdconf.com/session/animat…
Dead Space (@deadspace) 's Twitter Profile Photo

//INCOMING RIGLINK MESSAGE >>DISTRESS SIGNAL DETECTED >> UPLOADING… Dismember your worst nightmare - limb by limb. Revisit the first #DeadSpace, rebuilt from the ground up by Motive.