Tom Janosik (@tom3djay) 's Twitter Profile
Tom Janosik

@tom3djay

Freelance Videogame Artist (𝙝𝙞𝙧𝙚 𝙢𝙚 𝙛𝙤𝙧 𝙬𝙚𝙖𝙥𝙤𝙣𝙨)

Prev: Senior Weapons @ Reikon Games, Call of duty, PS4 VR Worlds, Forza

ID: 39614123

linkhttps://www.artstation.com/artist/tom3djay calendar_today12-05-2009 22:29:04

15,15K Tweet

1,1K Followers

1,1K Following

Tom Janosik (@tom3djay) 's Twitter Profile Photo

Game credit time! METAL EDEN is out now, I'm super proud of everyone's contribution to the project & our weapon team, we literally had a blast

Game credit time! METAL EDEN is out now, I'm super proud of everyone's contribution to the project & our weapon team, we literally had a blast
Tom Janosik (@tom3djay) 's Twitter Profile Photo

Play our game. Lighting fast skill based FPS, art inspired by GITS. Currently 95% positive on Steam. I'll be posting weapons that I made soon, stay tuned in 🤜🏻🤛🏻

Tom Janosik (@tom3djay) 's Twitter Profile Photo

Legendary scene break down. Brb, studying this religiously "Political crisis spins out of control and martial law begins. The Japan Def Forces send tanks down city streets Occupied by their own military, average people continue their everyday lives. Tokyo becomes almost surreal"

Tom Janosik (@tom3djay) 's Twitter Profile Photo

What do we think about PRAGMATA concept art? I like what I'm seeing, but with too many micro details, scale perception can get thrown off. Objects start to look like big starship, when you saturate every surface with details. There's a balance to strive for

What do we think about PRAGMATA concept art?
I like what I'm seeing, but with too many micro details, scale perception can get thrown off.
Objects start to look like big starship, when you saturate every surface with details. There's a balance to strive for