Overlord Systems (@theoverlordcorp) 's Twitter Profile
Overlord Systems

@theoverlordcorp

Building a Game Engine, but for Web Development!
overlordsystems.com

ID: 1905248214946918400

linkhttps://overlordsystems.com calendar_today27-03-2025 13:19:20

43 Tweet

31 Followers

1 Following

bloeys (@bloeys) 's Twitter Profile Photo

PSA: We are building a "Game Engine but for Web Dev", and *finally* have a waitlist for the beta. Just put your email in the link below! 📭 overlordsystems.com (first come first serve!)

PSA: We are building a "Game Engine but for Web Dev", and *finally* have a waitlist for the beta.

Just put your email in the link below! 📭 
overlordsystems.com

(first come first serve!)
bloeys (@bloeys) 's Twitter Profile Photo

Months struggling to explain Overlord Systems, but finally have something I believe to be clear to a good degree. Check it out (and signup for the beta!): overlordsystems.com Wish I had this when I was fundraising 😂

bloeys (@bloeys) 's Twitter Profile Photo

Welcome to the many new followers past few days! In Overlord Systems we are working to make web development *great*. Put your email below and help us build the best possible future! 🚀 overlordsystems.com

Nicolas Hery (@nicolas_hery) 's Twitter Profile Photo

Got a chance to watch youtube.com/watch?v=_9_bK_… by Ryan Fleury from BSC 2025. Great talk! For me it was a peek into the world of debuggers (I've only played around a little with VS Code's debugger while learning C). Ryan also walks through the system of visualizers (or "lenses") he

Overlord Systems (@theoverlordcorp) 's Twitter Profile Photo

Thank you to the hundreds of people who signed up for the beta, followed us (and our founder bloeys), emailed and messaged us in the past month! The overwhelming excitement we see from people just reading about the Overlord Engine shows how great the pain is, and that engineers

bloeys (@bloeys) 's Twitter Profile Photo

This UI will probably get fully replaced, but wanted to show a small interaction I really like😁 One Overlord Systems philosophy is to do lots of work ourselves to improve user experience, even for small things like naming! Lots of cool quality of life touches will be there!

bloeys (@bloeys) 's Twitter Profile Photo

VS Code and Zed have a big static margin on the left for line numbers and breakpoints. It avoids pushing text, but wastes horizontal space. What if we had dynamic margins that took the minimal space + minimized shifts? I think it's practically invisible👀 Btw this is the

bloeys (@bloeys) 's Twitter Profile Photo

I am not even joking, if the early signs in Overlord Systems scale, this won't be an issue anymore. Token efficiency can be way, way, higher than anyone imagines (at least within a domain). This also means very high signal-to-noise ratio context, so opensource models become

bloeys (@bloeys) 's Twitter Profile Photo

This is a cool example of what I mean when I say you need "semantic" tools specialized to your domain. See how you can visually see (and manipulate) the roads and objects with color codes for everything. Maybe you click on an object to open it's code, or maybe you want to see