Full Name (@theloafbrr) 's Twitter Profile
Full Name

@theloafbrr

i make game assets
loafbrr.itch.io
gamedevmarket.net/member/loafbrr

ko-fi: ko-fi.com/loafbrrrrrr001

email: [email protected]

ID: 949137818718126081

linkhttps://loafbrr.itch.io/ calendar_today05-01-2018 04:37:44

4,4K Tweet

308 Followers

1,1K Following

OfNodesAndNoodles (@nodesandnoodles) 's Twitter Profile Photo

Pushing my atlas-based landscape material further. I found a way to derive layer masks from the UV splatmaps. Now you can control individual scale and height per layer. Also, the addon makes your atlases for you from PBR sets. #b3d #blender #blender3d #cgi

Kenney (@kenneynl) 's Twitter Profile Photo

Excited to try out s&box when it launches? Click the little cloud icon, type 'kenney' and boom thousands of Kenney assets at your disposal ✨

Kenney (@kenneynl) 's Twitter Profile Photo

LOOOOOOK I made a game in s&box, it took about an afternoon including creating the assets 🛩️ If you know Unity, you know this - simple as that. (I'll complete this and get it up to a playable state on s&box soon) garry

Tezumie (@tezumies) 's Twitter Profile Photo

This feels like black magic. draw 2d sprite, get 3d render. an experimental tool i am working on for spritesheep.com/editor/ browser pixel art editor. gonna have to add armatures now.

Full Name (@theloafbrr) 's Twitter Profile Photo

trying them arrays out and make a round arena... its not bad but it might be better to just make a round one from the ground up instead of using the parts, will go make one with parts tomorow

trying them arrays out and make a round arena... its not bad but it might be better to just make a round one from the ground up instead of using the parts, will go make one with parts tomorow
Rod Zilla (@r0dzill4) 's Twitter Profile Photo

Material Maker 1.6 is now available for download. It introduces controlled variations (a way of reusing subgraphs in different contexts and iterate on them), Aperture nodes ("wireless" communication in the graph) as well as many updates and bug fixes. rodzilla.itch.io/material-maker…