COYG (@thanhanho97) 's Twitter Profile
COYG

@thanhanho97

All about @arsenal 🔴⚪️ News || Statistics || Technical view and more. If you don't take profits, someone else will!

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calendar_today19-12-2019 17:21:28

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Beamable Network (@beamablenetwork) 's Twitter Profile Photo

You can be an ETH bull. You can be an AVAX bull. You can be a SOL bull. But if you think web3 gaming is inevitable, you’re a Beama-bull.

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Nobody gets into game development dreaming about server management. You want to build worlds. Create fun mechanics. Focus on making great games. Your infrastructure should just work. That's why we're building this - so you can stop babysitting servers and get back to the good

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

If you’re not bullish on DePIN’s inevitable effect on gaming after reading this, we don’t know what to tell you. docs.beamable.network

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Developers have a major problem with infrastructure right now: ❌ $150k startup costs ❌ Months of setup time ❌ Endless maintenance But the real issue? All that custom code and tools you build stay locked in your project. We built the marketplace to fix this. Take the

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Game infrastructure is broken. Here's why. Every studio we talk to hits the same wall - infrastructure costs are killing games before they launch. Just got out of a call with a team spending $150K to get basic servers running. Their best dev hasn't touched the game in weeks.

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

When Amazon suddenly shut down GameSparks, over 2,000 games were affected. The future is not depending on a sole provider. The future is decentralized.

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

A game team has to be capital efficient in order to set themselves up for success. If you ask us, one of the best ways to do that is not letting infrastructure costs keep you stuck at the starting line.

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

The biggest barrier for indie game studios isn't creativity. It's infrastructure costs. $150K server setup before you make a dollar? No wonder so many great games never make it. What happens when small studios can launch games with zero infrastructure costs and only pay as

David Ornstein (@david_ornstein) 's Twitter Profile Photo

🚨 Arsenal reach agreement in principle with Crystal Palace to sign Eberechi Eze. Deal worth around expired £68m release clause - matching what #THFC were ready to pay. Personal terms close + 27yo plays for #CPFC on Thurs before #AFC medical The Athletic | Football nytimes.com/athletic/65650…