TecDesign 🌍 (@tecdesign_vr) 's Twitter Profile
TecDesign 🌍

@tecdesign_vr

Virtual and Augmented Reality Development | 3D Engineering (AEC/BIM)

ID: 841598071

linkhttp://www.tecdesign.nl calendar_today23-09-2012 12:08:00

1,1K Tweet

849 Takipçi

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Gil Damoiseaux (@gaxil) 's Twitter Profile Photo

Sodas are cool ... but beers are better! As Belgian, I had to do a proper beer bottle simulation ... improving my #Alyx VFX reenactment by adding bubbles, foam, a better bottle model and some finetuning. #madewithunity #shaders #realtimeVFX #VFX #gamedev #gameart

TonyVT SkarredGhost (@skarredghost) 's Twitter Profile Photo

Oculus discontinues Go and plans its official open Quest Store skarredghost.com/2020/06/24/ocu… #VirtualReality #VR #OculusGo

TonyVT SkarredGhost (@skarredghost) 's Twitter Profile Photo

OMG, a patent about #VR ads inserted in the peripheral vision depending on what you are looking at. Exactly what I DON'T WANT #virtuareality to become Sony Patents New Way to Advertise With PSVR Headsets shar.es/aboWYR #marketing #ads

Gil Damoiseaux (@gaxil) 's Twitter Profile Photo

Making progress on the integration of the GPU particles renderer for #Embergen. 12M translucent particles sorted with a radix sort and lit from the volume data. #VFX #fluidsimulation #realtimeVFX

Jake Blakeley (threads.net/@blakejakely) (@blakejakely) 's Twitter Profile Photo

Anyone else feel like they have an identity crisis working tech? One day I'm coding C#, the next I'm modeling in Blender, then I'm making a video to communicate an idea in After Effects, and then all of those people tasks in between.... whats my role again?

TonyVT SkarredGhost (@skarredghost) 's Twitter Profile Photo

Most of you won't be able to understand my happiness, but I've made a hack to make #SteamVR to work with the #unity3D XR Interaction Toolkit for the simple usages that I needed. It is super dirty, but it is future proof and it works!! #gamedev #VirtualReality #VR

Dennis Gustafsson (@voxagonlabs) 's Twitter Profile Photo

I've been struggling to simulate "light" smoke that spreads and hangs in the air like most smoke do, and I finally got somewhere. This is suprisingly hard with particles, since you don't simulate the air around it. Amazing upcoming level by Riv Olle Patrik Lundahl and lighting by JK