Dennys Kuhnert (@dennyskuhnert) 's Twitter Profile
Dennys Kuhnert

@dennyskuhnert

XR Developer • Neuro & Biotech Engineer •
Creator of @HandPhysicsLab @SurgineerVR @Holoception •
Co-Founder & CTO of @Holonautic

ID: 447144378

linkhttps://www.holonautic.com calendar_today26-12-2011 15:14:11

3,3K Tweet

14,14K Followers

2,2K Following

Fleech (@fleech_dev) 's Twitter Profile Photo

this is the game I've been working on for the past few months, its called Kludge: Non-Compliant Appliance. its a destruction focused im-sim where the objective is to cause as much property damage as possible. there will be many modes and enemy types.

Tiny Glade 🏰🌿 out NOW on Steam ✨ (@pouncelight) 's Twitter Profile Photo

Okay, folks, this is still super WIP but I wanted to share this sneak peek of a new stair tool we’ve been working on :33 There might also be some cobblestone coming 👀

Thomas Van Bouwel (@tovanbo) 's Twitter Profile Photo

Laser Dance is coming to ✨Early Access✨ later this fall! More details to follow soon, but be sure to wishlist the game on Meta Quest in the meantime 🙌 ➡️ bit.ly/3W0huQf

Steam Deck (@ondeck) 's Twitter Profile Photo

Good afternoon! Today we shipped SteamOS 3.7 to stable for all customers, which includes official support for the upcoming Lenovo Legion Go S, updates to desktop mode, and limited support for other AMD-powered handhelds. See the full patch notes here: store.steampowered.com/news/app/16752…

Good afternoon! Today we shipped SteamOS 3.7 to stable for all customers, which includes official support for the upcoming Lenovo Legion Go S, updates to desktop mode, and limited support for other AMD-powered handhelds. 

See the full patch notes here: store.steampowered.com/news/app/16752…
Teardown (@teardowngame) 's Twitter Profile Photo

In development: Teardown Multiplayer We're hard at work making Teardown even more chaotic, because why destroy alone when you can destroy together? Team Deathmatch 8-Players. Yes, it’s as glorious and messy as it sounds. 💥🔨🧨 #TeardownGame #Multiplayer #TeardownMultiplayer

Teortaxes▶️ (DeepSeek 推特🐋铁粉 2023 – ∞) (@teortaxestex) 's Twitter Profile Photo

Impressive flex from the University of Utah: Augmented Vertex Block Descent (AVBD) «Vertex Block Descent is a fast physics-based simulation method that is unconditionally stable, highly parallelizable, and capable of converging to the implicit Euler solution»

Kiaran Ritchie (@kiaran_ritchie) 's Twitter Profile Photo

It appears that Vertex Block Descent is going to dethrone XPBD as the defacto standard method to simulate softbody AND rigidbody physics in realtime. AVBD appears super robust and highly parallelizable. Definitely going to experiment with this one! graphics.cs.utah.edu/research/proje…

Carolina Aiazzi (@cora_mat) 's Twitter Profile Photo

Built a sparkling zero-gravity fluid sim in #WebGPU using PBF, marching cubes, and photon mapping for real-time caustics ✨🌊🔮

Mirza Beig (@themirzabeig) 's Twitter Profile Photo

Geometry nodes (Blender) -> Unity. Procedural geometry, store attributes, use with custom shader in Unity for powerful results. #b3d #geometrynodes #unity3d

Dennys Kuhnert (@dennyskuhnert) 's Twitter Profile Photo

Testing virtual Badminton on Apple Vision Pro purely with hand tracking 🙌 The tracking accuracy and stability is getting very impressive! 👀