Jonathan Hale (@squareys) 's Twitter Profile
Jonathan Hale

@squareys

CEO / CTO @WebXREngine, opinions my own.

#cpp #wasm #webxr #webvr #webgl #webgpu

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linkhttp://blog.squareys.de calendar_today16-07-2011 15:36:32

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Jonathan Hale (@squareys) 's Twitter Profile Photo

Some progress on Wonderland Engine based #DiscordActivity by the team 🎉 The proxying is still making our life hard, but we significantly improved performance of the WebSockets latency and throughput, so we might have made it work as a viable solution for real-time multiplayer.

Some progress on <a href="/WebXREngine/">Wonderland Engine</a> based #DiscordActivity by the team 🎉

The proxying is still making our life hard, but we significantly improved performance of the WebSockets latency and throughput, so we might have made it work as a viable solution for real-time multiplayer.
Jonathan Hale (@squareys) 's Twitter Profile Photo

Just read a headline about "DeepSeek r1 is making US Tech Giants nervous". I don't get it. Why would they be nervous about cutting their training sizes for future trainings by 97% ?

NITHIN STEVEN F (@ns_tcg) 's Twitter Profile Photo

Had a blast back at my alma mater leading a WebXR workshop for 50+ students! 🚀 They built Webxr scenes with Wonderland Engine and even brainstormed real-world WebXR ideas! Big thanks to Jonathan Hale, Sören Syrbe and Nssce for making it happen.🙌 #WebXR #VR #AR #WonderlandEngine

Had a blast back at my alma mater leading a WebXR workshop for 50+ students! 🚀

They built Webxr scenes with <a href="/WebXREngine/">Wonderland Engine</a> and even brainstormed real-world WebXR ideas!

Big thanks to <a href="/squareys/">Jonathan Hale</a>, <a href="/Soeren_Syrbe/">Sören Syrbe</a> and Nssce for making it happen.🙌

#WebXR #VR #AR #WonderlandEngine
Jonathan Hale (@squareys) 's Twitter Profile Photo

Very soon, you'll be able to bake sparse GI probe volumes in Wonderland Engine! Absolutely incredible work from David here. #WebGL #GamedevJS #WebGameDev

Jonathan Hale (@squareys) 's Twitter Profile Photo

Baked Global Illumination and Reverse-Z now available in Wonderland Engine 1.4.0 🔥 Excited to see what people will build with it. #WebXR #WebGL #WASM #WebAssembly

Wonderland Engine (@webxrengine) 's Twitter Profile Photo

Wonderland Engine 1.4.3 is now available! 🎉 Several bugfixes and quality-of-life improvements. #webgl #wasm #webxr #webgpu #webgamedev #gamedevjs #gamedev Find the full changelog here: wonderlandengine.com/news/release-1…

Wonderland Engine (@webxrengine) 's Twitter Profile Photo

Wonderland Engine is available on #Flathub for #Linux! Build performant #WebXR and #Web3D apps anywhere. #LinuxDesktop #AppImage Flatpak omg! ubuntu Linux Journal flathub.org/apps/com.wonde…

Wonderland Engine (@webxrengine) 's Twitter Profile Photo

Wonderland Engine 1.4.4 is now available! 🎉 Further bugfixes for stability and a nice UX improvement. #webgl #wasm #webxr #webgpu #webgamedev #gamedevjs #gamedev Find the full changelog here: wonderlandengine.com/news/release-1…

Wonderland Engine (@webxrengine) 's Twitter Profile Photo

We’re proud to support VIVERSE’s diverse creator ecosystem by ensuring creators can focus on innovation and creation, without performance constraints, thanks to Wonderland Engine! ✨ #WebXR #VIVERSE #WebGL #Web3D #Performance

NITHIN STEVEN F (@ns_tcg) 's Twitter Profile Photo

This entire transformation is driven by a single fragment shader — handling ✨GI, 🕳️ fake AO, 🌫️ shadows, 🌌 sky, ☁️ animated clouds, 🎚️ tone mapping, and 🌁 atmospheric fog. Just shows how crucial shaders are to add depth and life to a scene! 🎮🔥🧠 #Webxr #GameDev #Shaders

Andreas Klinger 🦾 (@andreasklinger) 's Twitter Profile Photo

EU-Inc is close to the finishing line (of the first stage) 🇪🇺 All the politicians in Brussel want "something like it". It's the #1 item on the commission's strategy. Now the hard part is to make sure the politicians have the ambition to get the details right. You can have the

EU-Inc is close to the finishing line (of the first stage) 🇪🇺

All the politicians in Brussel want "something like it". It's the #1 item on the commission's strategy. Now the hard part is to make sure the politicians have the ambition to get the details right.

You can have the
Andreas Klinger 🦾 (@andreasklinger) 's Twitter Profile Photo

Two weeks ago, I said EU-Inc might need your help. That moment is now. 🥁 We need you to submit feedback to the European Commission on what startups need. To get you up to speed what happened since last time: The EU Parliament published their own suggestion how a pan-european

Wonderland Engine (@webxrengine) 's Twitter Profile Photo

No-install multiplayer FPS action inspired by Halo & Apex, built entirely with #WonderlandEngine🔥 Huge community spotlight on DreamGoal for creating this incredible skill-based #WebXR shooter. 🎮 8-player FFA 🎯 Responsive VR gunplay 🤖 Solo bot practice 🗺️ Futuristic