SpeedTree
@speedtreeinc
SpeedTree is a powerful toolkit used to create 3D vegetation for video games, films, and animations. Now part of @Unity.
ID: 319672633
http://www.speedtree.com 18-06-2011 14:44:46
5,5K Tweet
9,9K Followers
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It's been a while since I last shared some student work. here is a lovely little vignette scene from Manuel Marrujo! checkout the full post here on Artstation! artstation.com/artwork/WBOJ0N From our class: #VegetationAndPlantsForGames CG Master Academy SpeedTree Maxon ZBrush
Jake L. Provo || Looking for Work!! I got to do a ton of wind shaders in my recent project for a museum, the LIFE that it adds oh my god. Love speedtree for the wind material shaders that shit is on 9000. Pivotpainter 2 gets an honorable mention but ST wind 4 lyfe baby
A collection of Redfall's Conifer trees I worked on. #Arkane Arkane Studios #Redfall artstation.com/artwork/qegeza
#Pixar's Teapot Museum is heading to #SIGGRAPH, Denver ... be there and be square! π€ New Teapot at the Art & Science Fair sponsored by AMD , Amazon Web Services , Dell, NVIDIA , fxphd , Foundry , RANCH Computing , SideFX , SpeedTree, & Xencelabs #siggraph2024 ACM SIGGRAPH
Great article by Maxon diving into my latest short film, MONUMENT. *Spoiler Warnings* please watch the film first (vimeo link below). maxon.net/en/article/a-f⦠#filmmaking #shortfilm #indiefilm #vfx #climatechange SpeedTree Adobe After Effects Boris FX Mocha
A few of us are out at #SIGGRAPH2024 this year and we hope you saw the #Pixar Teapot Museum Art & Science Fair! Let us know if you'd like to meet up! AMD Amazon Web Services Dell NVIDIA fxphd Foundry RANCH Computing SideFX Xencelabs ACM SIGGRAPH
In our tutorial section, Julio Benavides teaches you how to create a ferocious flower stacked with personality, while Mario Leone shares his tips for more realistic plant life in @speedtreeinc. We also have an expert guide to building stunning archviz from Alireza Khoshpayam.
Env Artist Timothy Dubois provides a breakdown of his Mediterranean Coast scene. He talks, references, goals, creating Vegetation using Blender πΆ and SpeedTree, modelling & texturing, terrain, modular building, material creation, lighting setup & VFX. gamesartist.co.uk/med-c/