Neilson 💫 (@sonsoncode) 's Twitter Profile
Neilson 💫

@sonsoncode

Follow me for a One Stop Shop Game-Engine/Framework/Tools/News Repost ⚫ Developer : Interested in Digital Arts and Graphic engine : C, C++, C#, . NET, TS.

ID: 1592212025182076928

calendar_today14-11-2022 17:45:20

3,3K Tweet

221 Followers

187 Following

MonoGame (@monogameteam) 's Twitter Profile Photo

Join us on: Wednesday 20th November @ 11:00 EDT, 16:00 UTC/GMT, 17:00 CET For our 2nd "Open Hours" AMA via: discord.gg/monogame?event… More details here: monogame.net/blog/2024-11-1…

Thomas Brush (@thomasbrushdev) 's Twitter Profile Photo

I can't WAIT for next week. I'm doing a workshop on HOW (and WHY) you should consider making games alone in 2025. You can sign up here. It's free -> fulltimegamedev.mykajabi.com/opt-in-how-to-…

I can't WAIT for next week. I'm doing a workshop on HOW (and WHY) you should consider making games alone in 2025. You can sign up here. It's free -> fulltimegamedev.mykajabi.com/opt-in-how-to-…
Game From Scratch (@gamefromscratch) 's Twitter Profile Photo

The GIMP, the popular open-source Photoshop alternative just released GIMP 3 RC1. GIMP 3 is a release that's been 20 years in the making! gamefromscratch.com/gimp-3-release… #gamedev #indiedev

Babylon.js (@babylonjs) 's Twitter Profile Photo

Did you know that you can measure your real-world surroundings with Babylon using WebXR hit-testing and anchors?!! playground.babylonjs.com/#GG06BQ#97 (Android Only) #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

Did you know that you can measure your real-world surroundings with Babylon using WebXR hit-testing and anchors?!!

playground.babylonjs.com/#GG06BQ#97 (Android Only)

#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Microsoft Game Dev (@msftgamedev) 's Twitter Profile Photo

Spotlight on Pepita Digital! Discover how the ID@Xbox Developer Acceleration Program is empowering diverse creators. Check out their journey with Master Lemon: The Quest for Iceland, a narrative-driven adventure game ✨ developer.microsoft.com/games/articles… #GameDev #IndieDev #XboxDAP

Spotlight on Pepita Digital! Discover how the <a href="/ID_Xbox/">ID@Xbox</a> Developer Acceleration Program is empowering diverse creators.
 
Check out their journey with Master Lemon: The Quest for Iceland, a narrative-driven adventure game ✨
 
developer.microsoft.com/games/articles…
 
 #GameDev #IndieDev #XboxDAP
Babylon.js (@babylonjs) 's Twitter Profile Photo

Check out this crazy-cool volumetric atmospheric scattering post process made by Babylon forum user CrashMaster! forum.babylonjs.com/t/volumetric-a… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

Check out this crazy-cool volumetric atmospheric scattering post process made by Babylon forum user CrashMaster!

forum.babylonjs.com/t/volumetric-a…

#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Panagiotis Christopoulos Charitos / AnKi 3D Engine (@anki3d) 's Twitter Profile Photo

This took quite some time to make. So here it is: GPU driven rendering in AnKi. Will be covering: GPU persistent data, GPU occlusion, mesh shaders and more youtube.com/watch?v=QNN3JO…

MonoGame (@monogameteam) 's Twitter Profile Photo

For those who missed our 2nd "Open Hours" AMA yesterday, the recording is now available on YouTube, so you can find out what we've been up to and what we're working on, as well as what questions from the community we replied to. youtube.com/watch?v=vMR1kR…

Khronos Group (@thekhronosgroup) 's Twitter Profile Photo

Khronos has announced the launch of the new Slang™ Initiative. This initiative will oversee and advance the open-source Slang shading language and compiler, building on 15 years of research, development, and deployment experience by NVIDIA. Learn more: khr.io/17f

Khronos has announced the launch of the new Slang™ Initiative. This initiative will oversee and advance the open-source Slang shading language and compiler, building on 15 years of research, development, and deployment experience by <a href="/nvidia/">NVIDIA</a>.

Learn more: khr.io/17f
Babylon.js (@babylonjs) 's Twitter Profile Photo

Would you like to add dash of #beautiful water ripples to your day? playground.babylonjs.com/#2DA8L6#17 #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

GameMaker (@gamemakerengine) 's Twitter Profile Photo

We chatted to Greg Lobanov about his history with GameMaker. From webcomic dreams to developing many amazing games including Wandersong, Chicory and his newest game- Beastieball! 🔗 gamemaker.io/en/blog/greg-l…

We chatted to <a href="/Greg_Wishes/">Greg Lobanov</a> about his history with GameMaker. From webcomic dreams to developing many amazing games including Wandersong, Chicory and his newest game- Beastieball!

🔗 gamemaker.io/en/blog/greg-l…
Babylon.js (@babylonjs) 's Twitter Profile Photo

Drop what you're doing and check out this awesome new example of Mo-cap data captured from 2D video and rendered in Babylon from Metive! metive.app/docs/ #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs

Ray (@raysan5) 's Twitter Profile Photo

Yesterday I presented #raylib in AKASHA Hub Barcelona, a lovely place, with the support of Barcelona Free Software! I really enjoyed the event! 😄 Thanks everyone who came to the talk! ♥️

Yesterday I presented #raylib in <a href="/AKASHAworldBCN/">AKASHA Hub Barcelona</a>, a lovely place, with the support of <a href="/BCNFreeSoftware/">Barcelona Free Software</a>! I really enjoyed the event!  😄

Thanks everyone who came to the talk! ♥️
Nikolaus Gebhardt (@ambiera) 's Twitter Profile Photo

It's such a small feature but improves productivity a lot. Don't know why I haven't added this before - but it will be included in the next update - context menu for closing tabs:

It's such a small feature but improves productivity a lot.
Don't know why I haven't added this before - but it will be included in the next update - context menu for closing tabs:
GB Studio Central (@gbs_central) 's Twitter Profile Photo

Let's Build an RPG Quest 1-3 is out! This one goes over how to create and display animations and HUD information, which can be useful in any game. gbstudiocentral.com/tips/lets-buil… #gbstudio #gamedev #rpg

Unreal Engine (@unrealengine) 's Twitter Profile Photo

Winter's on the way! We’ve got online courses and learning content to keep you busy while you’re hibernating 🧣 Check out this month’s batch of free learning content, covering everything from 3D scanning with Quixel to the animation systems in Unreal Engine:

Winter's on the way! We’ve got online courses and learning content to keep you busy while you’re hibernating 🧣

Check out this month’s batch of free learning content, covering everything from 3D scanning with Quixel to the animation systems in Unreal Engine:
Unity for Games (@unitygames) 's Twitter Profile Photo

Calling all devs, artists, and game designers. Level up your Unity skills with our with Batching Techniques webinar! Discover static, dynamic batching, SRP batcher & the new GPU Resident Drawer. Register now: on.unity.com/40MhHJl #GameDev #Rendering #Unity6 #UnityTips

Calling all devs, artists, and game designers. Level up your Unity skills with our with Batching Techniques webinar! Discover static, dynamic batching, SRP batcher &amp; the new GPU Resident Drawer. Register now: on.unity.com/40MhHJl

#GameDev #Rendering #Unity6 #UnityTips