Bryan Meadows
@skywayinteract
SDK Developer at @FrameplayCorp, Creator of Zero Dark Gravity, Host at #LevelUpSF #gamedev SF mixers
ID: 3289050722
http://twitch.tv/skywayinteractive 23-07-2015 16:58:41
1,1K Tweet
965 Followers
1,1K Following
Using Unity3D (inactive)'s "Test Runner" for the first time, it's very cool for testing code or anything in the scene. Ends up being a quick way to test multiple scenes or methods with outrunning the game.🧙 #gamedev #UnityTips docs.unity3d.com/2017.4/Documen…
Did someone say translate, rotate and scale with a Trim Textures workflow? 👀 Here is a more polished version I think a lot of #artists would be happy to be #3dmodeling #texturing in SideFX #Houdini with! #techart #tools Polycount - @polycount.bsky.social Keep an eye out for the #free release!
Added Triplanar Displace sop to SideFX #Houdini SideFX Labs thanks to community contribution from Magnus Larsson - Magnus Larsson. Easy to take a displacement map (and a color map if you want) and apply to geometry without UVs. #texturing #3dmodeling #gameart
📢Have you seen the SEED Electronic Arts DemBones Skinningconverter in SideFX #Houdini yet? Take any deforming mesh sequence and convert it to a skinned mesh! 👏Unreal Engine #animation #rigging #procedural SideFX Labs #techart #tools Polycount - @polycount.bsky.social