Simon Fuchs (@sf_simonfox) 's Twitter Profile
Simon Fuchs

@sf_simonfox

Artist @ Valve. Tutorial creator - views & opinions are my own

ID: 393621080

linkhttps://gumroad.com/simonfuchs calendar_today18-10-2011 20:27:11

960 Tweet

8,8K Followers

1,1K Following

Matthew Wilde (@skilful) 's Twitter Profile Photo

This is great, families can now share games in a common pool - accounts aren't locked when games are being shared as before so multiple family members can play games in the family pool. Congrats to the team on shipping this!

FACEIT CS2 (@faceitcs) 's Twitter Profile Photo

Community map designers, it's your time to shine! 🌟 We've joined forces with Mapcore once again to bring you the 'Big Adventures' mapping contest 🌍 Unleash your creativity, compete for $15,000, and win official Valve merch. Let's see what worlds you'll create! 🗺️✨

Community map designers, it's your time to shine! 🌟

We've joined forces with <a href="/Mapcore/">Mapcore</a> once again to bring you the 'Big Adventures' mapping contest 🌍

Unleash your creativity, compete for $15,000, and win official Valve merch. Let's see what worlds you'll create! 🗺️✨
Ana | Making Tiny Glade 🏰🌿 (@anastasiaopara) 's Twitter Profile Photo

I'm reworking gothic windows to adapt to the roof :3 also tweaked their visuals a bit 🙌 PS: you can tell it's my test scene by this very sensible number of doors 😆 #screenshotsaturday

Lea Maria 💙 (@polybean) 's Twitter Profile Photo

I had the great opportunity to work together with @SideFX and an amazing team on the Project GROT tech demo to create this lava cave environment! artstation.com/artwork/aozLQL We have learning resources available here: sidefx.com/learn-main-men… #houdini #techart #UE5 #unrealengine

Dylan Donaldson (@zertox3d) 's Twitter Profile Photo

A breakdown of my recent personal project! Software used: Blender, Houdini, Liquigen, Gaea, Ae, Ps. Models and tools: Quixel, BigMediumSmall, Polyganiq, Geo-Scatter, Fox Renderfarm, Neat Video Denoiser, Mixamo.

Simon Fuchs (@sf_simonfox) 's Twitter Profile Photo

For Labor Day, all my tutorials are 60% off. Use code "laborday" on checkout or the links below! simonfuchs.gumroad.com/l/AzaOi/labord… simonfuchs.gumroad.com/l/spEkf/labord… simonfuchs.gumroad.com/l/BsasQ/labord… simonfuchs.gumroad.com/l/GiFul/labord…

For Labor Day, all my tutorials are 60% off. Use code "laborday" on checkout or the links below!

simonfuchs.gumroad.com/l/AzaOi/labord…
simonfuchs.gumroad.com/l/spEkf/labord…
simonfuchs.gumroad.com/l/BsasQ/labord…
simonfuchs.gumroad.com/l/GiFul/labord…
Jan Gortnar (@yanzl_) 's Twitter Profile Photo

⛰️ Basalt got a major Source 2 facelift and is now available on the CS2 workshop! ⛰️ Check out the sights here: steamcommunity.com/sharedfiles/fi… With Konstantin 'RZL' Löffler and Oliver H

⛰️ Basalt got a major Source 2 facelift and is now available on the <a href="/CounterStrike/">CS2</a> workshop! ⛰️

Check out the sights here: steamcommunity.com/sharedfiles/fi…

With <a href="/RizzToTheIzzle/">Konstantin 'RZL' Löffler</a> and <a href="/oliver_irl/">Oliver H</a>
Simon Fuchs (@sf_simonfox) 's Twitter Profile Photo

Steam families has been released. Share your library with members of your family! store.steampowered.com/news/app/59311…

passivestar (@passivestar_) 's Twitter Profile Photo

You can cook a dreamUV hotspot atlas in ucupaint just by baking a texture on a bunch of boxes 🥰 You get game-ready edgewear on any geometry in one click made entirely in Blender. Both addons are free and open-source too Blender became so goated its not even funny anymore

Simon Fuchs (@sf_simonfox) 's Twitter Profile Photo

Ever wondered how to set up breakable glass in Counter-Strike 2? We shipped an uncompiled example file with the latest patch. You can open it in ModelDoc to recreate the setup. \workshop\content_examples\breakable_glass\breakable_glass_01.vmdl

Europa 🦋 Out Now! (@europagame) 's Twitter Profile Photo

7 years ago, I started making my dream game while balancing a AAA dev job. Today, it's finally out on Steam and Switch. Making Europa has changed my life, and I hope you love it as much as I've loved making it. 💖

Pilgrim (@artofpilgrim) 's Twitter Profile Photo

I think indenting layers within folders in Adobe Substance 3D would greatly improve readability. When folders are open, it’s often unclear which folder layers belong to. Colours help, but I don’t always use them since they’re not automatic. This is especially noticeable with large

MACHINƎ (@machin3io) 's Twitter Profile Photo

Slide-Extend via Smart Vert in #MACHIN3tools #b3d Versatile, powerful Vertex Manipulation without ever changing the Transform Pivot and Orientation.

💙◭ Lucas Annunziata ◮💙 (@annunziata3d) 's Twitter Profile Photo

Absolutely WILD! The first new IP I've shipped in ~7 years releases today in less than an hour. Very grateful to be part of such a great team getting to work on a super cool game. Hope y'all like it