Serkan Demirci (@serkand_cs) 's Twitter Profile
Serkan Demirci

@serkand_cs

Ph.D. Student, Computer Science, Bilkent University

ID: 1080446368978751489

linkhttp://serkan.demirci.bilkent.edu.tr/ calendar_today02-01-2019 12:51:02

11 Tweet

24 Takipçi

78 Takip Edilen

Ingo Wald (@ingowald) 's Twitter Profile Photo

And another Vis (short) paper preprint: this time on the tet marching angle of our unstructured mesh rendering (in particular for non-convex domains!): sci.utah.edu/~wald/Publicat… Congrats to Alper Sahistan for his first paper!

Alper Ş (@alpers_tw) 's Twitter Profile Photo

Our short paper with @just0x1b, Nate Morrical, Stefan Zellmann, Aytek Aman, Ingo Wald, and Uğur Güdükbay on tet marching DVR that supports RTX acceleration has been accepted to IEEE VIS short papers 2021. You can access the preprint version from my page stlkrv1.github.io/personal-websi…

Stefan Zellmann (@stefanzellmann) 's Twitter Profile Photo

Here's a pre-print of our "islands" paper, where we evaluate the scalability of data-parallel and data-replicated GPU ray tracing on Frontera@TACC. To be presented at LDAV'22, with Ingo Wald, Joao Barbosa, @just0x1b, @robotoglumrobot, and Ugur Gudukbay. vis.uni-koeln.de/sites/VIS/user…

KaL (@kalyoshika) 's Twitter Profile Photo

There is a specific piece of code in Microsoft Windows 95 that checks to see if Sim City is running so Win95 can change how memory is stored to work around a bug in Sim City (source joelonsoftware.com/2000/05/24/str…)

There is a specific piece of code in Microsoft Windows 95 that checks to see if Sim City is running so Win95 can change how memory is stored to work around a bug in Sim City (source joelonsoftware.com/2000/05/24/str…)
Cedric Guillemet (@skaven_) 's Twitter Profile Photo

I've created a curated list of resources related to NeRF: github.com/CedricGuilleme…. If you have any repo, articles, or other relevant information on this topic, please share the links with me or open a PR. Your support in spreading the word is greatly appreciated! Thanks for RT

I've created a curated list of resources related to NeRF: github.com/CedricGuilleme…. If you have any repo, articles, or other relevant information on this topic, please share the links with me or open a PR. Your support in spreading the word is greatly appreciated! Thanks for RT
Stefan Zellmann (@stefanzellmann) 's Twitter Profile Photo

We have a short paper accepted at IEEE VIS '23 in Melbourne, on "interactive volume lines", which is based off prior work by Weissenboeck et al., to render large AMR volume ensembles as 1D line plots. With Serkan Demirci and Uğur Güdükbay. Pre-print: arxiv.org/abs/2306.11612

Alper Ş (@alpers_tw) 's Twitter Profile Photo

Check out our new paper "Visualization of Large Non-Trivially Partitioned Unstructured Data with Native Distribution on High-Performance Computing Systems" with Serkan Demirci, Ingo Wald, Stefan Zellmann, Joao Barbosa, Nate Morrical, and Ugur Gudukbay tinyurl.com/2jc7v7um

Lionel Lemarié (@llemarie) 's Twitter Profile Photo

The NYC lidar dataset is awesome! It was a nice initial challenge to load this small portion already. The BVH + data takes 120GB of RAM... It will take some serious optimizations and new LOD features for me to load the whole thing. (Same story with the new Caldera scene) #metalrt

NASA Ames (@nasaames) 's Twitter Profile Photo

Making waves… Gravitational waves, that is. This visualization—performed on our Pleiades supercomputer—shows gravitational waves emitted by two black holes of nearly equal mass as they spiral together and merge.

Yining Karl Li (@yiningkarlli) 's Twitter Profile Photo

The founder of Penn's graphics program, Prof. Norm Badler, passed away last week. Norm was one of the early pioneers of CG, and over the past 50 years his students- thousands across PhD, Masters, and undergrad- have gone on to build much of today's CG field and industry. (1/5)

The founder of Penn's graphics program, Prof. Norm Badler, passed away last week. Norm was one of the early pioneers of CG, and over the past 50 years his students- thousands across PhD, Masters, and undergrad- have gone on to build much of today's CG field and industry. (1/5)