Screen Smith (@scrnsmthstudios) 's Twitter Profile
Screen Smith

@scrnsmthstudios

Indie game dev
Now working on a monster catching game
My games:
PictoPull on Steam: s.team/a/1820790

ID: 1547687856616837122

linkhttp://Screensmith.net calendar_today14-07-2022 21:02:12

88 Tweet

37 Takipçi

66 Takip Edilen

Screen Smith (@scrnsmthstudios) 's Twitter Profile Photo

Made a tool today that lets me make quick shiny variants. Ultimately I'd want each monster to have good looking custom palette swaps but this will be a good placeholder for now. #fakemon

Screen Smith (@scrnsmthstudios) 's Twitter Profile Photo

Finished the rough draft of the intro city for my monster catching game. This section of the city serves as a short intro to walking around and interacting with NPCs, and a place to optionally learn more lore. #screenshotsaturday #indiedev #fakemon

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Working on the sequel to PictoPull. Got the basics of the 3D level editor working. Soon you'll be able to make 3D voxel levels. #screenshotsaturday

Screen Smith (@scrnsmthstudios) 's Twitter Profile Photo

More work on the level editor. Added saving, importing and exporting so you can make complex levels now. I made a level I thought might look cool but it turned out to be too easy #screenshotsaturday

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Was bored today so messed around with my proc gen map generator some more. Swapped out the old trees with the new ones I've been using from El Espriteador

Was bored today so messed around with my proc gen map generator some more. Swapped out the old trees with the new ones I've been using from <a href="/el_espriteador/">El Espriteador</a>
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Started working on my monster catching project again. Fixing up the intro area and adding transitions when you walk through doors.

Screen Smith (@scrnsmthstudios) 's Twitter Profile Photo

Spent this week designing and commissioning the final set of monsters I want for my game. Threw together this tool I'm using to preview potential teams. #screenshotsaturday

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This week I have been working on the dex for my monster catching game. After a few more commissions I should have all the sprites I need by the end of the month #screenshotsaturday

This week I have been working on the dex for my monster catching game. After a few more commissions I should have all the sprites I need by the end of the month #screenshotsaturday
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Got a new background for my battle system, and thought I would try a system to randomize the layout a bit for each battle. Very rough right now but palette swapping is working. #screenshotsaturday