
Sascha Willems
@saschawillems2
Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at gpuinfo.org
ID: 2464446216
http://www.saschawillems.de 26-04-2014 10:40:37
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Peter Bay Bastian
@pbbastian
Graphics @ IOI, previously Unity. He/him. @[email protected]
mikibutler
@mikicompany
Caffeinated Video Game Artist @Nintendo and mentor at @Thinktank3d 🎨Left Handed.🖍️Time Traveller🎰 My opinions are your own. Expect a lot of @blender
jendrik illner
@jendrikillner
Senior Rendering Programmer at Sony Santa Monica Studio 📷 instagram.com/jendrikillner/
Mike Matsel
@mikematsel
Musician, photon enthusiast, Dev Lead of Xbox PIX. Devoted optimist
Aras Pranckevičius 🇺🇦🇱🇹
@aras_p
Programmer. Worked on Unity game engine 2006-2021. Now mostly tinkering with Blender. ➡️ I'm at mastodon.gamedev.place/@aras now.
Martin Griffiths
@griff_
#NoMansSky Engine Programmer. Owner of #TrickyPixels who re-mastered #JourneyPS4. Platform lead on #ProjectCars and EA’s Harry Potter games. BAFTA member.
Omar 🍋
@ocornut
dear imgui github.com/ocornut/imgui + test engine / the dragon’s trap @lizardcube, dreams, tearaway, pixeljunk shooter, soul bubbles, meka, smspower
Casey Muratori
@cmuratori
Programming: computerenhance.com Comics: meowtheinfinite.com
Jesse Stiller 🔜 GDC
@aquageneral
Programmer @JangaFX. I love physics, computers, videogames, and wildlife just to name a few.
Kostas Anagnostou
@kostasaaa
Lead Rendering Engineer @WeArePlayground working on @Fable. DMs open for graphics questions or mentoring people who want to get in the industry. Views my own.
János Turánszki
@turanszkij
Developer of Wicked Engine. El. Psy. Kongroo.
Tom Stochastic | Making Tiny Glade 🏰🌿
@h3r2tic
Defunct. The sky is bluer on the other side. ½ of @PounceLight 🐈🔦 Washed-up renderologist making games with @anastasiaopara
Arseny Kapoulkine 🇺🇦
@zeuxcg
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau github.com/zeux
ℑ𝔬𝔫𝔲𝔱 ℭ𝔞𝔳𝔞
@kionutzr
Yo-Noots. Dad. Cloud engineer @HPE. Did game dev professionally; now as a hobby. Hot takes: I don't hate modern C++, OpenGL4.x+ is a'ight, VK1.4 = GL5.
Wasim Khan
@wasim_cg
Director of Character Technology @Naughty_Dog, Intergalactic: The Heretic Prophet, The Last of Us Part I & Part II, Uncharted 4, Street Fighter V
SCS Software
@scssoftware
The official X/Twitter account for SCS Software. Creators of Euro Truck Simulator 2 and American Truck Simulator, available on Steam!
Bart Wronski 🇺🇦🇵🇸
@bartwronsk
Research Scientist at NVIDIA. Follow me: linktr.ee/bartwronski Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they.
Andrey Volodin
@s1ddok
Founder @gracia_vr, netmonet (acq. 2021). Writing neural rendering shaders while staring at loss plots. Made a measurable impact on @PrismaAI @cocos2d
Danila Ulyanov
@hb3p8
Light Tracer Render development, 3d graphics, CAD tools and a little bit of gamedev
William Rudenmalm🇺🇦 🦀
@w_hgm
Writing Rust 🦀 - ml, comp vision + llms - work sobel.io cal.com/williamr
Freya Holmér
@freyaholmer
⭕ I made Shapes & Shader Forge 🔥 shader sorceress 🎨 artist 📏 math influencer 💜 twitch partner 📡 ex-founder of @NeatCorp banner: @YO_SU_RA
Tom Forsyth (TODO: fix my heart or die)
@tom_forsyth
Gfx coder and chip designer. 3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF @tomforsyth.bsky.social
Game From Scratch
@gamefromscratch
Game development news, tutorials, reviews and more.
dmytro "tigra" omelchenko
@tigratigratigra
cg enthusiast, raytracing
Peter Shirley 🔮🛡
@peter_shirley
Former IndianaU, CornellU, UUtah, Rayscale, Nvidia, PurityLLC, Nvidia, now Activision. You no take candle! #raytracing. #60fps #ViewsAreMyOwn
Daniel Hooper
@danielchooper
Graphics/low-level/game programmer. Made principle.app. Made the first iOS photo editing tools Invented iOS cursor gesture Former Apple Engineer
Eric Duhon
@duhonedd
Software Engineer at Oculus. Mostly I optimize code, CPU and GPU.
Michael Andersson
@kjell_kod
Gameplay Programmer at Experiment 101. Ex Embark, Ghost, Motive, Frostbite etc. Passionate about software engineering and much more. Opinions are my own 👍
TheRealSlimShader ⚡️
@citrus_lee
Wannabe graphics developer battling with depression by day, mostly sleeping by night. Opinions are solely mine. Also aspiring voice actor.
AndrewCJP
@andrewcjp

Mathias W
@mwesterdahl76
Dev @defold. Co-founder/CTO/dev @refoldgames. Ex UDS, Avalanche Studios. mastodon.gamedev.place/@jcash jcash*bsky*social he/him
Stefan Groenewoud 🦦
@3d_environment
Sr. Staff Tech Artist @BendStudio // I retweet otter related content 🦦 // Horizon Forbidden West + DLC + More // medium.com/@stefan.groene…
Martin Mittring
@mittringmartin
Graphics coder @ SEED Electronic Arts
Jace Cear
@jacecear
Game-Programming, -Hacking, -Reverse-Engineering and -Playing | Tech | EVs & Renewables | ♂️ Combining most of the stuff above for the Sonic Advance Trilogy
Tianyu Li
@tianyuliwiwo

Max Liani
@maxliani
Raytracing Director at Nvidia. Previously: Tech Lead for RenderMan at Pixar, Architect of Glimpse Renderer at Animal Logic 🇮🇹🇦🇺🇺🇸🇨🇦 Views are my own.
Tim Sweeney
@timsweeneyepic
Epic Games founder and CEO
Elias Daler
@eliasdaler
Making a game that actually runs on PlayStation 1.
Sthitadhi Maiti
@sthitadhi_m
Truthseeker, Chemistry Ph.D student at Arizona State University
Georgi Nikolov
@georginikoloff
graphics programmer
Matt Calabrese
@cppsage
C++ Standard Nerd; Boost evangelist; Xoogler; Argot (github.com/mattcalabrese/…); Poker junkie; Big and swole; Very cool/handsome.
Navonil Mukherjee (Neil)
@wedusk101
Graphics research @Qualcomm. Ray tracing fanatic, neural rendering afficionado, math nerd, Crysis cultist. Personal opinions only. RT != endorsements. (He/Him)
Vulkan
@vulkanapi
API for High-efficiency Graphics and Compute on GPUs
nicebyte
@nice_byte
no longer very active here. find me on blue site.
Sebastian Aaltonen
@sebaaltonen
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Basit
@basit_ayantunde
Senior Systems Software Engineer @NVIDIA. ex. @Microsoft @CodeThink @GoldmanSachs. GPGPU & Graphics. C++/CUDA. Working on STX & Ash Engine
Daniel Schroeder
@dan5sch
Making pretty pictures with GPUs
Skawt / Fouad
@skawt3
Tech Artist @2k Cloud Chamber working on the next @BioShock. I like math, cats and sudoku. 🇱🇧 💖💜💙
pikuma.com
@pikuma
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
jb
@jbaker_graphics
Rendering Team @idsoftware (personal account) BSEE CpE - C++/OpenGL/Compute Shaders Voxels/SDFs/Pathtracing/Simulation co-organizer of @GraphicsMeetup
Kai Wang
@wangkaidev
Software enabling and optimization engineer@Intel. Veteran game engine and tool developer. My own opinions.
flo | paryonix
@vanderschnarzen
EngineDev | Building a game using my custom game engine: paryonix3d Likes Game Engines, Game Dev & Cats. Clean Code free since 1899. paryonix.bsky.social
sndels
@sndels_
Computer Graphics, on and off the clock. GPU wrangler, engine plumber and tools artisan on 3DMark. @[email protected]
W4 Games
@w4games
Company of veteran @godotengine contributors providing commercial OSS products and services. #GodotEngine
kru
@cg_kru
Graphics programming
Sergei
@ihr4k
Game Developer, Graphics Engineer, XR Developer ihr4k.github.io blog about a project I started in Jan 2024
andrew davis ✨
@andrewdavisdev
tiny unsupervised process sending out signals. sr. software engineer and gamedev hobbyist now at: bsky.app/profile/jonand…
Raffster
@antispack
Zimply zwitschering zwischendurch.
jaremie_ncstudios
@elrondhubbard01
Co-Owner of Nightcrawler Studios. Game Dev, Graphics Programmer, Technical Artist. C++ Convert.
Stephen Merendino
@spm_dev
Graphics Programmer at @Naughty_Dog
Page to Pixel Publishing
@pagetopixel
Interwoven Emotions - Now Available on Steam The Art of Flight - Coming Early 2025 Stitched Together - Coming Late 2025
Lou
@lou_auroyup
GPU Developer Technology Engineer
Victor Careil 🔜 Unreal Fest
@phyronnaz
Pushing voxel technology forward at @VoxelPlugin using @UnrealEngine You can DM me on discord @ phyronnaz
Faber Leonardo
@fabersan_z
Mr. Faber SanZ DX12 💚
Jiayin Cao
@jiayin_cao
Senior Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own. @[email protected]
Michael Kharitonov
@def0rp
Render programmer @SaberGames. Previously senior technical artist @1047Games, @OwlcatGames, @SaberGames. Opinions are of my own.
Kento Asashima
@kentoasashima
Game Development, Systems Programming, Simulation, Cybersecurity
Jonathan Chemla
@jo_chemla
CTO @ Iconem Playing with city-scale 3d scans & maps, gis, real-time rendering, OSS/open-data ❤️ activating @[email protected] | @jochemla.bsky.social
Kevin Todisco
@kevintodisco
Games and graphics guy | Formerly Principal Graphics Engineer @ Blizzard | Formerly Graphics Lead @ Vicarious Visions | Views and opinions expressed are my own.
Jonathan Hoffstadt
@jhoffs1
Graphics/Systems/Tools Programmer. NASA/METECs. Working on github.com/PilotLightTech…