Richard de Rijk πŸš”πŸœπŸ›ΆπŸ πŸ”¨ (@richardderijk) 's Twitter Profile
Richard de Rijk πŸš”πŸœπŸ›ΆπŸ πŸ”¨

@richardderijk

Fulltime analog gamedesigner. Chief Gamedesign at @Boardgamelab. Author of Dieven! by 999 Games, which sold over 85k copies. 2-time Finalist Premio Archimede.

ID: 974735459858477056

calendar_today16-03-2018 19:53:38

1,1K Tweet

117 Followers

256 Following

Richard de Rijk πŸš”πŸœπŸ›ΆπŸ πŸ”¨ (@richardderijk) 's Twitter Profile Photo

My first light weight tableau builder concept is going well. No resource conversion, no dice activated cards. Fixed amount of rounds. 2 - 5 players, playtime 45 minutes.

My first light weight tableau builder concept is going well. No resource conversion, no dice activated cards. Fixed amount of rounds. 2 - 5 players, playtime 45 minutes.
Richard de Rijk πŸš”πŸœπŸ›ΆπŸ πŸ”¨ (@richardderijk) 's Twitter Profile Photo

Now that is interesting. I'm contacting mass market publishers and they ask for a pitch deck (relating to cardgames). Hobby market publishers never asked. What's your experience regarding this?

Richard de Rijk πŸš”πŸœπŸ›ΆπŸ πŸ”¨ (@richardderijk) 's Twitter Profile Photo

New market and cost system worked fine: lowered total playtime and lowered handling of tiles. We made a small change to the scoring system, which made a big difference in the flow.

New market and cost system worked fine: lowered total playtime and lowered handling of tiles.
We made a small change to the scoring system, which made a big difference in the flow.