Relatif Dev (@relatifdev) 's Twitter Profile
Relatif Dev

@relatifdev

I like Creating Content :D, Mostly GameDev

ID: 1858671658938040320

linkhttps://relatif.itch.io/ calendar_today19-11-2024 00:40:42

24 Tweet

11 Followers

98 Following

Relatif Dev (@relatifdev) 's Twitter Profile Photo

Well... So i added a slide mechanic to the game and now apparently you can get insane momentum, i kinda like it (Also, blocking out levels is really fun!)

Relatif Dev (@relatifdev) 's Twitter Profile Photo

After 2 days of trial and error i kinda nailed making a dialog system, the basics were easy but apparently there's no possible way to apply effects to a single word. Man... i wish there was a better text renderer for fusion...

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Thanks to frogman 🇨🇦 again for showing me the NeoStr extension, it really is a life saver, this might still need some tweaking but it's getting there... #gamedev

Relatif Dev (@relatifdev) 's Twitter Profile Photo

Even though you can clearly tell this is my first time making a tileset, i like to see how everything seems to come together nicely + new idle and walking animations !

Relatif Dev (@relatifdev) 's Twitter Profile Photo

i was thinking about changing the game's artstyle for a whille... but i feel like if i go with this i might get sued😅 i might try with something else

i was thinking about changing the game's artstyle for a whille... but i feel like if i go with this i might get sued😅 i might try with something else
Relatif Dev (@relatifdev) 's Twitter Profile Photo

Testing out the include frame feature in fusion, and so far seems to work pretty good! Also first time properly using the easing object and it's also great how it also works with the neostr #gamedev #indiegamedev

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Testing out Normal maps, and i seem to finally get the handle of it, i don't really know why but it doesn't work well with a saturated pink but oh well (ignore the blood) #gamedev #screenshotsaturday

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Remade the tileset and i'm more satisfied with the result! also changed blood's color to make it fit with the color palette as well as changing the background color to be a gradient, looks quite better #pixelart #gamedev

Remade the tileset and i'm more satisfied with the result! also changed blood's color to make it fit with the color palette as well as changing the background color to be a gradient, looks quite better #pixelart #gamedev
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Man... i don't know which one is better, slowly rotating the cursor or the cursor angle based on the weapon angle #gamedev

Relatif Dev (@relatifdev) 's Twitter Profile Photo

Added a simple combo system based on how much you hit the enemies, the higher the combo the faster your gun shoots, i think it works great! #gamedev #IndieGameDev #screenshotsaturday

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Well, after some time i finally got a pause menu fully working, might not be the prettiest but it gets the job done and i'm happy with it (Also yeah i'm working on this new game as a side project for a while in order to get something out fast)

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Added a new enemy to the game, i like that is slightly faster than the player so i can create scenes like this: #gamedev