Nick (@prettydangniche) 's Twitter Profile
Nick

@prettydangniche

I like VR quite a bit
Any cool startups hiring?

ID: 1455388224646483974

calendar_today02-11-2021 04:16:18

2 Tweet

2 Followers

61 Following

Wu Xu (@xuwu) 's Twitter Profile Photo

Steve Jobs said in 1983: “The computer is a new medium. And when a new medium first appears, people always try to use it with the logic of the old one.” He added: “When the optical disc came out, people thought of it for movies. But at MIT’s Aspen project, they put an entire

Nick (@prettydangniche) 's Twitter Profile Photo

Hovering oval portals are a common mistake in VR. As you walk through one, your shins intersect with the bottom, causing a mental disconnect. Even if you aren't looking directly at it, your proprioception of your avatar breaks for a second with every portal you use. Use doorways!

Hovering oval portals are a common mistake in VR. As you walk through one, your shins intersect with the bottom, causing a mental disconnect. Even if you aren't looking directly at it, your proprioception of your avatar breaks for a second with every portal you use. Use doorways!
Nick (@prettydangniche) 's Twitter Profile Photo

TKO Version 0.1 out now: github.com/Nixntric/TKO TKO enables player-to-world physics interaction on VRChat. A sub element of Punch!UI (stay tuned) TKO is in development and will be much, much better soon. Feedback much appreciated!

Nick (@prettydangniche) 's Twitter Profile Photo

This is the first demo/design exploration of my 3D VR UI system: Punch!UI. Try it out in VRChat! A proper demo reel & accompanying writeup will be posted soonish. I'll also do a tour of the systems and world for anyone interested. vrchat.com/home/launch?wo…

Nick (@prettydangniche) 's Twitter Profile Photo

The axiom I build my whole philosophy of VR dev on is: Software made for VR should only be usable with a headset on; anything that would work on an iPad is objectively better on an iPad. The entire interaction system, UI, and all gameplay should be impossible without VR.

Nick (@prettydangniche) 's Twitter Profile Photo

VR UI needs a complete rework from the ground up. Punch!UI is that rework. prettydangniche.substack.com/p/what-is-punc…

VR UI needs a complete rework from the ground up. Punch!UI is that rework. 

prettydangniche.substack.com/p/what-is-punc…
Valve (@valvesoftware) 's Twitter Profile Photo

Announcing: New Steam Hardware, coming in 2026: Steam Controller Steam Machine Steam Frame Watch our jazzy announcement video and wishlist now: steampowered.com/hardware

Announcing: New <a href="/Steam/">Steam</a> Hardware, coming in 2026:

Steam Controller
Steam Machine
Steam Frame

Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Nick (@prettydangniche) 's Twitter Profile Photo

The first VR headset that shows me ads is getting thrown out a window. Ads being shown on an XR device is deeply invasive, much more so than on a billboard or a website. Seeing an ad on a flat plane is annoying, having one injected into your physical reality is disgusting.

Nick (@prettydangniche) 's Twitter Profile Photo

You should post about VR to: - Communicate to devs/companies what users want - Contribute ideas/code/hardware to a brand new technology - Discuss where to allocate limited resources - Become the God of a second universe - Innovate outside of tired corporate structures