Aleksander e-Commerce (@oloooow) 's Twitter Profile
Aleksander e-Commerce

@oloooow

300k usd in rev monthly on my stores and client stores, did 3m usd in rev in 2024 - my ig instagram.com/aleksander.eco…

ID: 1124783773

linkhttp://awcommerce.pl calendar_today27-01-2013 11:31:40

175 Tweet

61 Followers

48 Following

Aleksander e-Commerce (@oloooow) 's Twitter Profile Photo

I found an AI tool that generates 1000s of ad creatives in seconds. It's early stage. It's free to test. And nobody knows about it yet. Full breakdown 🧵👇

Aleksander e-Commerce (@oloooow) 's Twitter Profile Photo

Most media buyers are still making creatives manually in 2026. Meanwhile, the ones scaling past $50k/day automated this months ago. The difference? They stopped treating creative production like a craft. They started treating it like a system. 3 things that changed

Aleksander e-Commerce (@oloooow) 's Twitter Profile Photo

Unpopular opinion: Your ad creative doesn't matter as much as you think. I've seen $10M+ accounts run ugly ads that print money. And beautiful creatives that burn cash like there's no tomorrow. The difference? Ugly ads that convert understand ONE thing: The scroll-stop

Aleksander e-Commerce (@oloooow) 's Twitter Profile Photo

8 months ago I was creating ads manually. 3 hours per creative. Maybe 5 new ads per week. Burnout was real. Today? I push 50+ creatives daily. Same quality. Zero burnout. Here's what changed: I stopped being a "creative person." I became a systems person. The moment I

Aleksander e-Commerce (@oloooow) 's Twitter Profile Photo

Here's what $127/day in adspend looks like after 30 days: Spend: $3,810 Revenue: $31,247 ROAS: 8.2x But here's what the screenshot doesn't show: 47 creative variations tested. 31 killed in first 48 hours. 12 broke even. 4 printed money. The "winning ad" wasn't luck. It was

Aleksander e-Commerce (@oloooow) 's Twitter Profile Photo

Unpopular opinion: 90% of ad accounts are bleeding money on ONE mistake. And it's not targeting. Not creative. Not budget. It's testing too many things at once. You change audience + creative + copy in one test. Something works? You have no idea what. Something fails? Same