NhAm NhAm (@nhamnham_go) 's Twitter Profile
NhAm NhAm

@nhamnham_go

🇻🇳Available for work/ Freelancer / 24/ linktr.ee/nhamnham Contact: [email protected]

ID: 732878571866226688

calendar_today18-05-2016 10:20:42

6,6K Tweet

1,1K Followers

1,1K Following

Artis Impact-Wishlist Now✨ (@artisimpact) 's Twitter Profile Photo

What if your next favorite RPG wasn’t AAA… But a hand-drawn pixel game made by one person? ✨ Take a look — this is Artis Impact.

fafa (@fafa818969) 's Twitter Profile Photo

I’m honored to have been invited to create a brand-new piece of calligraphic motion design for 'Ink & The City: Calligraphy in Urban Life' , an exhibition that’s part of the Hong Kong International Airport Arts & Culture Festival 2025 Exhibition Period: 25 July – 8 November 2025

Sync (aka Rockm) COMMS CLOSED (@syncinfl0ow) 's Twitter Profile Photo

This makes me extremely curious about how Team Cherry makes cutscenes. Because I wonder what step of the "making a cutscene" process involves RECORDING YOUR OWN SCREEN AND THEN RE-IMPORTING THE FOOTAGE LMAO. (no shame though they are amazing) #silksong #silksongspoilers

EtheringtonBrothers (@etheringtonbros) 's Twitter Profile Photo

Our feature artist/tutorial today is this example of WEIGHT and BALANCE, by the talented Pink Pirate 🔞! Note that the weight is first THROWN round, and the body FOLLOWS. Then the torso goes back, and the leg lifts, in ANTICIPATION of PULLING the weight overhead! #anime #manga

송하 (@100_baek__100) 's Twitter Profile Photo

임영웅님의 신곡 ‘ULSSIGU’ 애니메이션 파트를 제작했습니다. 신나는 비트에 맞춰 경쾌한 장면들이 이어지도록 구성하는 데 중점을 두었습니다. 짧은 기간 안에 러프하게 작업한 만큼, 제작 과정의 재미를 느끼실 수 있는 작업 화면 버전을 올려봅니다!

RujiK (@therujik) 's Twitter Profile Photo

Here is a QUICK explanation for my procedural animations that several people asked for. Hope it helps! #gamemaker #procgen