Lewis_Orton (@mumblinglewis) 's Twitter Profile
Lewis_Orton

@mumblinglewis

Co-Founder at Aalab.com / Motion Designer / Creative Director
behance.net/LewisOrton
vimeo.com/lewisorton/
instagram.com/lewisorton/

ID: 178567792

calendar_today15-08-2010 03:22:23

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Lewis_Orton (@mumblinglewis) 's Twitter Profile Photo

It's been a while since the last post. The delay was due to bugs in 20.5 COP seriously impacted efficiency and edge cases, plus I took a vacation :D Should I share the glow node nonetheless, or would you prefer to wait until I've made improvements?x.com/mumblinglewis/…

AalabFound (@aalabcg) 's Twitter Profile Photo

ANY video to MP4. ONE click!🎥✨ Sleek new macOS version, powered by Metal-acceleration, built for Mac lovers 💕

motionpunk (@motionpunk1) 's Twitter Profile Photo

VIMEO decided without any notice to ban paid users in EU and UK from accessing anything. On top of that they increased their plans pricing with unreasonable %. End of an era for a platform that used to be there for creatives. It has been awful last few years, with bad ui,

Lewis_Orton (@mumblinglewis) 's Twitter Profile Photo

I also vibe coded a new desktop toolkit in one week (without having programmed with that new language/framework/tech stack before) and refactored twice along the way, which I believe people used to take at least half a year. New era indeed

Lewis_Orton (@mumblinglewis) 's Twitter Profile Photo

Oh in Houdini really? Can you explain why it looks identical to the stock footage uploaded by Aric Shelby on November 4th, 2019 pexels.com/video/top-view…

Victor V. (@vic_ver) 's Twitter Profile Photo

THE WASTE WE LEAVE Going through my Dropbox, I thought about all those tests and WIPs we’ve produced and left there wasting space. A Houdini exploration. I used mainly Cloth and ShapeMatch constraints from Vellum. vicv.co/waste #houdini #sidefx #redshift3d #c4d #3d

Lewis_Orton (@mumblinglewis) 's Twitter Profile Photo

Importing ForestPack from 3ds Max to Houdini was a pain with alembic/fbx, so I wrote a script to parse the ForestPack native XML in Houdini directly. Open-sourced here: github.com/LewisOrton/For…