Finn (@mothhnett) 's Twitter Profile
Finn

@mothhnett

3D Artist| silly lil guy | he/himπŸ³οΈβ€βš§οΈ

ID: 1623680270552399872

calendar_today09-02-2023 13:48:43

264 Tweet

400 Followers

411 Following

MichiRain (@rainmichi) 's Twitter Profile Photo

#spidergwen 3D sculpt based on the art of mingjue helen chen πŸ’œβœ¨ I loved the movie so much that I had to make a fanart of the character that captivated me the most. ⭐️Artstation artstation.com/michirain #SpiderManAcrossTheSpiderVerse #SpiderVerse Sony Pictures Imageworks

Finn (@mothhnett) 's Twitter Profile Photo

crazy to me that this time last week i had around 90 followers, thank you all so much for supporting me 😭πŸ₯°

mia (@boygrri) 's Twitter Profile Photo

black mirror 2016: what if you lived in a phone. would that be fucked up black mirror 2023: what if there was like vampires. and goblins too

Russell Walls (@russ_3d) 's Twitter Profile Photo

Hey all! I'm happy to say I've published my #Zelda environment! This is based off the Tower of The Gods from Windwaker! I really enjoyed working on this over the past several months, and I hope you enjoy it too! artstation.com/artwork/LRr9Br #gameart #UnrealEngine #zbrush #b3d

𝓛𝓲𝓡𝓲 (@lowpolylili) 's Twitter Profile Photo

Wrapping this pretty cake up! Was nice to work on something small and food related again, but now It's time to continue on the environment. #gameart

Wrapping this pretty cake up! Was nice to work on something small and food related again, but now It's time to continue on the environment.
#gameart
Finn (@mothhnett) 's Twitter Profile Photo

as much as I'd love to be one of those game dev accounts that are all professional with my real name and a nice photo of me smiling as the profile picture unfortunately I am strange and off-putting and would rather be a little freak online than be remotely hireable

Dian M (@dianmoctezuma) 's Twitter Profile Photo

I'm proud to finally share my finished project from the last 5 months and a half, it has been a journey of learning and making mistakes but I'm happy with what I achieved. I would love to come back to revise the environment in the future, but this is it for now. (link below) c: