Mickaël Broussal (@mickaelbroussal) 's Twitter Profile
Mickaël Broussal

@mickaelbroussal

Level Designer at @romerogamesltd I worked on @VermintideGame 2 I love immersive sims, games where choices matter and Nolan's movies

ID: 1046890380686479360

linkhttps://mickaelbroussal.squarespace.com calendar_today01-10-2018 22:31:31

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FarFarWest (@farfarwestgame) 's Twitter Profile Photo

our indie game: - 1-4 player co op - robot cowboys - gameplay tweaks & modifiers - elemental spells & spell combos - cows #indiegame #indiedev

Blender 🔶 (@blender) 's Twitter Profile Photo

Did Blender help you this year? Help back! If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support. Do your part. Donate today. blender.org/news/give-back… #b3d

Did Blender help you this year? Help back!

If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.

Do your part. Donate today.

blender.org/news/give-back… #b3d
Blue Prince Out Now! (@dogubomb) 's Twitter Profile Photo

We are so excited to have been nominated for 🏆 Best Independent Game and 🏆 Best Debut Indie Game at The Game Awards! You can vote for these and all other categories at: thegameawards.com

We are so excited to have been nominated for 🏆 Best Independent Game and 🏆 Best Debut Indie Game at <a href="/thegameawards/">The Game Awards</a>!

You can vote for these and all other categories at: thegameawards.com
Nathan (@nsupergamerguy) 's Twitter Profile Photo

Same company that has laid off thousands of people from their jobs multiple times each year to replace them with AI and closed down studios even if their game was successful and won multiple awards btw

Raphael Colantonio (@rafcolantonio) 's Twitter Profile Photo

Assuming everything goes like the AI advocates say and want: programming is dead in 12 months, art too, robots do everything we can and better than us, etc… How is that cool? Why would we want that for humanity?

Raphael Colantonio (@rafcolantonio) 's Twitter Profile Photo

Destin Simple: we reached the point where it’s all about art direction. More polys and more fx don’t make as big of a difference as the art direction. It’s like 8k to 4k to 1080p… no need to go 16k

thomasmahler (@thomasmahler) 's Twitter Profile Photo

How do people not understand that there’s no actual data here? You had an LLM create a video based on other videos it’s been trained on. What you don’t have here is any geometry, systems, models, animations, shaders… in short: You really got nothing. But for some reason the

Maxime "Lunium" G. (@luniumtv) 's Twitter Profile Photo

Ça fait plus de 8 ans que je bosse dans la sphère JV et ce qui gravite autour, et de tous les retours que j'ai eu de gens de l'industrie / ce que j'ai vu (heureusement j'ai eu la chance de ne pas avoir ce type de management), c'est tout le temps pareil : des gars en costard tout

NostalGeek (@nostalgeek_yt) 's Twitter Profile Photo

Vraiment, que vous soyez dev, artiste, journaliste jv, joueur ou joueuse, personne un minimum attentive aux qualités artistiques du medium, ce truc devrait vous révolter et vous terrifier tout à la fois.

Raphael Colantonio (@rafcolantonio) 's Twitter Profile Photo

MrMattyPlays NVIDIA GeForce The risk if we embrace it: at some point, the production process will turn into making blocky assets with basic animation and prompt “make it look cool and ship it”. We’ll lose our taste and ability to make art entirely over generations. Every game will look identical.

Shinobi602 (@shinobi602) 's Twitter Profile Photo

Take-Two CEO: Laughable that AI could make a game like GTA “The notion that somehow new tools would allow an individual to push a button and generate a hit and bring it to many millions of consumers around the world, it’s a laughable notion. It’s just never been the case with

Take-Two CEO: Laughable that AI could make a game like GTA

“The notion that somehow new tools would allow an individual to push a button and generate a hit and bring it to many millions of consumers around the world, it’s a laughable notion. It’s just never been the case with
IGN (@ign) 's Twitter Profile Photo

"I play games to experience a crafted piece of artistry. DLSS 5 offers none of this, instead replacing the paintbrush held in a human hand with an AI slopping a big vat of oil over the canvas. What are we doing here?" bit.ly/41cj96R

"I play games to experience a crafted piece of artistry. DLSS 5 offers none of this, instead replacing the paintbrush held in a human hand with an AI slopping a big vat of oil over the canvas. What are we doing here?" bit.ly/41cj96R
No Rest for the Wicked (@wickedgame) 's Twitter Profile Photo

Wicked fans, It's been TWO YEARS since No Rest for the Wicked entered Early Access. Since then, this game has grown and evolved in ways we could only pull off because of you. 1.7 million copies sold, and counting. You’ve supported us, challenged us, and pushed us to do better.