Meshima (@meshima_) 's Twitter Profile
Meshima

@meshima_

Japanese Smash Researcher / English / スマブラ / 解析 / 動画勢

ID: 3492444746

calendar_today08-09-2015 11:26:55

4,4K Tweet

9,9K Followers

124 Following

DRAFIX/ドラフィ (@drafix570) 's Twitter Profile Photo

【検証結果】ハンデブースト (Underdog boost) 1位との点差に応じて、下位プレイヤーの ・攻撃力:上限1.5倍 ・防御力(被ダメージ倍率):下限0.6倍 ・ふっとばし倍率:上限1.3倍 が強化される。 タイム制とストック・体力制とで倍率が異なる。

【検証結果】ハンデブースト (Underdog boost)

1位との点差に応じて、下位プレイヤーの
・攻撃力:上限1.5倍
・防御力(被ダメージ倍率):下限0.6倍
・ふっとばし倍率:上限1.3倍
が強化される。

タイム制とストック・体力制とで倍率が異なる。
Ruben (@ruben_dal) 's Twitter Profile Photo

Pokemon Stadium 1 changes Platforms vertical position adjusted on 3 vertexes 25.1810474 -> 25 Fun fact: Right vertex of right platform was 25 pre-patch, making left platform slightly higher and right platform having a "slope"

Ruben (@ruben_dal) 's Twitter Profile Photo

Sora attributes Walk speed: 0.82 Run speed: 1.58 Dash speed: 1.78 Air speed: 0.96 Gravity: 0.064 Fall speed: 1.44 Fast fall speed: 2.304 Weight: 85 Internal name: trail

Ruben (@ruben_dal) 's Twitter Profile Photo

Character scripts are taking a little bit longer than usual so here is Hollow Bastion data Stage size: 160 Left ledge: (-80,0) Right ledge: (80,0) Platform height: 25 Platform size: 48 Blast zones Same as FD

Character scripts are taking a little bit longer than usual so here is Hollow Bastion data

Stage size: 160
Left ledge: (-80,0)
Right ledge: (80,0)

Platform height: 25
Platform size: 48

Blast zones
Same as FD
Ruben (@ruben_dal) 's Twitter Profile Photo

Smash Ultimate Data Viewer updated with version 13.0.0 character data, diffs and Hollow Bastion stage data rubendal.github.io/ssbu/#/Charact…

Meshima (@meshima_) 's Twitter Profile Photo

Ver.13.0.0の変更点まとめ smashwiki.info/%E6%9B%B4%E6%9… バグ修正など、何かお気づきの点あれば教えてください

Meshima (@meshima_) 's Twitter Profile Photo

Correction regarding to shield stun glitch Confirmed the bug was NOT patched out. I have tested with Byleth grounded side b, which works intended on its first active frame, resulting makes me misunderstanding. Deleted previous tweet for not spreading false information.

NinStatusBot (@ninstatusbot) 's Twitter Profile Photo

[Maintenance Scheduled] Maintenance has been scheduled for "Super Smash Bros.™ Ultimate" on 02 Dec from 00:55 UTC to 02:00 UTC. #Maintenance #NintendoSwitch

[Maintenance Scheduled]

Maintenance has been scheduled for "Super Smash Bros.™ Ultimate" on 02 Dec from 00:55 UTC to 02:00 UTC.

#Maintenance #NintendoSwitch
大乱闘スマッシュブラザーズ【スマブラ公式】 (@smashbrosjp) 's Twitter Profile Photo

【お知らせ】 更新データ(Ver. 13.0.1)を配信しました。修正や調整が入ったファイターなどはこちらをご覧ください。 不具合への対応などを除き、ゲームのバランス調整にかかわる更新は今回が最後となります。 #スマブラSP

桜井 政博 / Masahiro Sakurai (@sora_sakurai) 's Twitter Profile Photo

バランス調整もこれで完了です。調整関係者各位、おつかれさまでした。 上位者戦の使用ファイター、オンライン平均勝率も含めてバラけており、おおむね望ましい配分だと思います。 いろんなゲームの主役(級?)が入り乱れる大乱闘を、今後もお楽しみください!

Ruben (@ruben_dal) 's Twitter Profile Photo

Min Min shield damage changes RamRam Tilt: 0 -> -2.5 Smash: 0 -> -4 Megawatt Tilt: 0 -> -3.5 Smash: 0 -> -6 Dragon Tilt: 0 -> -2.5 Smash: 0 -> -3.5

Ruben (@ruben_dal) 's Twitter Profile Photo

Interesting fact about shield hitlag, usually on calculation all hitlag multipliers <1x are considered as 1x and they are multiplied by 0.67 however hitboxes from attached articles like Corrin Fsmash don't apply these causing them to suffer more hitlag than the shielding opponent

Meshima (@meshima_) 's Twitter Profile Photo

Just heard untied world record of Sin2324 was finally falled. Always love to see new WRs. I was an enthusiast of Melee HRC/Brawl BtT and we always had chatted with Skype in early Brawl days. He was humble and smart. Hope to see him seeing these remarkable records with smile.