
Chris Vik
@maxvram
@2_tekh developer. Gestural instrument design. BA Fine Art / MA on VR Music Interfaces. Lecturer of Interactive Systems Design. Max/TouchDesigner/Unity/DSP/C#
ID: 1183493883646246912
https://github.com/MaxVRAM 13-10-2019 21:25:17
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Things are warming up over here with Brad Hammond and I's creative research period developing XR instruments in Unity (vids and tons of dev blogs next week). In the meantime, here's a short interview about the work with our main funding body, Creative_Vic creative.vic.gov.au/showcase/meet-…


Such great experiments coming from Keijiro Takahashi in Unity using the new iPad lidar


#slitscan dancing to Tipper. Made in Cycling '74's #Jitter #MaxMSP

I'm hosting an online event about #XR #VR #AR #sound this Sunday 31/01 at 9AM AEDT. Brad Hammond & I will show how we made a procedural audio environment using DOTS in Unity3D (inactive) as an approach to creating audio/visual performance tools in VR. It's free!!

I had an brilliant time today hosting the "Embrace Sound in Space" webinar event today with Brad Hammond @BrianTopp2 & @1210sounds. For anyone that missed the 2 hours of presentations & panel discussions on #interactive and #procedural #audio for #vr & #ar, here: youtu.be/Cfm63nl7EXQ
