MadGeckoGames (@madgeckogames) 's Twitter Profile
MadGeckoGames

@madgeckogames

Developing MoleMadness, Whack a Mole🦔💥🔨game for Mobile. YouTube: youtube.com/@madgeckogames…

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calendar_today15-01-2022 18:00:58

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MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

I am developing a small game, Mole Madness. My idea is to share the development with you guys, as I learn and begin my journey on #gamedev. Tbh should have started years ago but anyway... #NewProfilePic

I am developing a small game, Mole Madness.

My idea is to share the development with you guys, as I learn and begin my journey on #gamedev. Tbh should have started years ago but anyway...

#NewProfilePic
MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

First screenshot of my game... To be honest i am still wrestling with the UI and my device. For some reason the rest of my doesn't appear even though it does on #UnrealEngine

First screenshot of my game...
To be honest i am still wrestling with the UI and my device. For some reason the rest of my doesn't appear even though it does on #UnrealEngine
MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

Not sure if sound is right... :/ Working on my first game (that I actually finish :D). In my first devlog I discuss and document why and how I am building what I am building. Really stoked to embark on this journey with y'all! youtu.be/CFckMSSS40M

MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

Current status of the gameplay... Next version will be working on displaying the streaks you are on and actually make them feel different as you get in the zone.

MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

Working on implementing my Streak tiers in Unreal Data Tables which is quite cool. That way I can create new tiers very easily :D That's the current values I am testing.

Working on implementing my Streak tiers in Unreal Data Tables which is quite cool. That way I can create new tiers very easily :D
That's the current values I am testing.
MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

It's been a few days without posting, progress hasn't gone in a straight line and I got quite frustrated... In short I had some issues with crashes and pointers hehe. All good now, still working on some things that I wanted to have finished last week, but oh well...

MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

Been working on revamping all the mole spawning systems in order to have more control and be able to create levels and different difficulties within them. I am not done, still working in several systems but at least I am starting to see the light a bit. The music is new too🎧

MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

I have been working a couple days with o3-mini-high and I don't think its better than o1, at least for my use cases. It confuses me a lot and seems to lose context much quicker than o1. o1 feels much more professional, going back to it.

MadGeckoGames (@madgeckogames) 's Twitter Profile Photo

Trying Grok3 and very impressed to be honest. The speed of the site is amazing and it feels like it reads my mind. Barely started testing but for the first time I am thinking of switching off OpenAI subscription