Luca Deriu (@lucaderiu) 's Twitter Profile
Luca Deriu

@lucaderiu

Video Game and Software Developer, Virtual Reality, and Interactive Media Researcher.
Math Core and Jazz Metal enthusiast.

ID: 1359888750503997445

linkhttps://www.play-sys.com calendar_today11-02-2021 15:35:28

14 Tweet

6 Followers

4 Following

Luca Deriu (@lucaderiu) 's Twitter Profile Photo

This account is not empty because all the content has been moved to PLAYSYS You can talk to me and my colleagues there. #gamedevelopment #softwaredevelopment #seeyouthere

PLAYSYS (@playsysofficial) 's Twitter Profile Photo

Being back to work also means being reunited with people. Thank you SUGALLERIA スガレリア for visiting us today, it is always a pleasure to see you! In the hope of another collab, here's a picture we took when you last visited our studio!

Being back to work also means being reunited with people.

Thank you <a href="/sugalleria/">SUGALLERIA スガレリア</a> for visiting us today, it is always a pleasure to see you! In the hope of another collab, here's a picture we took when you last visited our studio!
Luca Deriu (@lucaderiu) 's Twitter Profile Photo

After detaching my identity from the company profile, I now have my own zero-followers account, and I can finally post my own stuff. I want to start by sharing my solo project, Eclipse, on Spotify open.spotify.com/album/3lh2qphn… #Music #DeathMetal #SoloAlbum #drummer #TAMADrums #UFIP

Luca Deriu (@lucaderiu) 's Twitter Profile Photo

One of my favourite movies, Gloomy Eyes, is coming to PICO4! Proud to make it happen. #PICO4 #virtualreality #coding #playsys

Luca Deriu (@lucaderiu) 's Twitter Profile Photo

Ora che ho concluso la sfida di pubblicare DREAMERS su console mi sto immergendo nella mia vera passione: la grafica 3D, lavorando a Real PBR, il mio #software di #rendering #raytracing. Qui un'anteprima della versione 0.1 youtu.be/ssRaNRqPE_c

Luca Deriu (@lucaderiu) 's Twitter Profile Photo

Reflecting on Real PBR, I realized my file-saving method wasn't scalable. So, I built my own system for v0.3. Now, it efficiently manages mesh data without relying on third-party parsers. Lesson learned: clear software architecture is key from the start. #softwaredeveloper #3d

Reflecting on Real PBR, I realized my file-saving method wasn't scalable. So, I built my own system for v0.3. Now, it efficiently manages mesh data without relying on third-party parsers. Lesson learned: clear software architecture is key from the start.

#softwaredeveloper #3d
Luca Deriu (@lucaderiu) 's Twitter Profile Photo

Today marks the release of Real PBR 0.5, my small #renderingsoftware for #designers and #architects. As someone who has worked and taught #3D and #render for the past 18 years I am happy that this personal side-project of mine achieved such an important milestone! #CGI #archviz

PLAYSYS (@playsysofficial) 's Twitter Profile Photo

Day after day, our Real-Time Ray Tracing #Rendering Software gets more complete. Say hello to Real PBR 0.7.2 a small rendering tool designed for #architects and #designers who need to represent their ideas quickly. #raytracing #archviz #cgi #3d #3drender #render #software

Day after day, our Real-Time Ray Tracing #Rendering Software gets more complete.
Say hello to Real PBR 0.7.2 a small rendering tool designed for #architects and #designers who need to represent their ideas quickly.

#raytracing #archviz #cgi #3d #3drender #render #software
Luca Deriu (@lucaderiu) 's Twitter Profile Photo

As I was packing my luggage for vacations, I was thinking about how to reduce its size. Not finding a solution for that, I had an idea for a new Texture-Packing tool. This way I’ve developed and released Easy ORM, a small and free utility for architects, designers and 3d artists.

As I was packing my luggage for vacations, I was thinking about how to reduce its size. Not finding a solution for that, I had an idea for a new Texture-Packing tool.
This way I’ve developed and released Easy ORM, a small and free utility for architects, designers and 3d artists.
Luca Deriu (@lucaderiu) 's Twitter Profile Photo

How many texels are you wasting on UV map? My UVWaste Calculator gives clear info about the UV mapping, texture usage, and texel density. I also use it as a teaching tool to explain the importance of UV optimization to my students. #UVMapping #TextureOptimization #TechEducation

How many texels are you wasting on UV map?
My UVWaste Calculator gives clear info about the UV mapping, texture usage, and texel density.
I also use it as a teaching tool to explain the importance of UV optimization to my students.
#UVMapping #TextureOptimization #TechEducation