Isaac (@lopoisaac) 's Twitter Profile
Isaac

@lopoisaac

ID: 3890461403

calendar_today07-10-2015 13:46:14

3,3K Tweet

2,2K Followers

265 Following

Thomas Marcos (@thomas__marcos) 's Twitter Profile Photo

Framestore uses Blender on films like Imaginary Friends and How to Train Your Dragon. 🔥 #b3d At #bcon25 they showed how their Visual Development dept. covers the full pipeline: modeling, rigging, lookdev, rendering, paintovers... All in one tool. 🚀

Framestore uses Blender on films like Imaginary Friends and How to Train Your Dragon. 🔥 #b3d

At #bcon25 they showed how their Visual Development dept. covers the full pipeline: modeling, rigging, lookdev, rendering, paintovers... All in one tool. 🚀
Nahuel Belich (@nahuel_belich) 's Twitter Profile Photo

Very big commit in #blender #GeometryDash 5.0 alpha. "New essential assets for Blender 5.0" -Array node -Instance on elements - lots low level compound nodes by Simon Thommes Hans Goudey projects.blender.org/blender/blende…

Very big commit in #blender #GeometryDash 5.0 alpha. 
"New essential assets for Blender 5.0"
-Array node
-Instance on elements
- lots low level compound nodes 
by Simon Thommes Hans Goudey
projects.blender.org/blender/blende…
Gleb Alexandrov (@gleb_alexandrov) 's Twitter Profile Photo

Actually #nodevember will probably be hilarious this year indeed 😭😭😭 Imagine the fear and loathing in Las Vegas that will be unleashed upon us, mortals, by the Greater Blender Node Gods like Miettinen Jesse - Blenderesse , Shahzod Boyhonov , @cartesian etc.

Isaac (@lopoisaac) 's Twitter Profile Photo

I made this #Zelda style menu in #Blender using #GeometryNodes For the gamepad control I used this free addon extensions.blender.org/add-ons/contro…

Kuldeep Singh 🔶 (@3dsinghvfx) 's Twitter Profile Photo

👉Curl Noise with Blender 5.0’s | New Volume Grid Nodes 😎✌️🙏 (Links in Comments) #b3d #Blender #geometrynodes #motiongraphics

Quackers (@quackarooners) 's Twitter Profile Photo

Parallax Occlusion Mapping in Blender 5.0 🔥 A single plane, no subdivisions & displacement, just shader math. The new closures and repeat zone now make it possible to implement it as a reusable nodegroup. #blender #b3d #eevee #shaders

Isaac (@lopoisaac) 's Twitter Profile Photo

#nodevember Day 2 - Fire I tried to simulate fire movement with #geometryNodes by storing a 'delta' value that I used in the shader. The fire is a noise texture connected to the material's Volume output.