Liu Yang (@liuy) 's Twitter Profile
Liu Yang

@liuy

ID: 24093713

calendar_today13-03-2009 01:18:45

2,2K Tweet

178 Followers

821 Following

3D人-3dnchu- CG情報ブログ (@ymt3d) 's Twitter Profile Photo

物理演算の揺れ表現を手軽に追加可能なBlenderアドオン!無料のデモ版もあるよ! JiggleMaker 2.0 3dnchu.com/archives/jiggl… by Lewdineer ( Lewdineer ) #b3d #Blender3d #blender

Kushiro (@kushirosea) 's Twitter Profile Photo

Outset Boundary - Major Update 1.1.0😄 - Added the new setting "Rotation" ! ! Yes, you can rotate the outset new faces along the original edges !😋 They will auto-merge too !! Enjoy🙂 #b3d

Milton (elementalcode) (@miltoncandelero) 's Twitter Profile Photo

I found how to read the cursor position from inside a material in #UnrealEngine No Ticks. Example running directly inside the material editor so you see there is no code trickery (I am not affiliated to Supergiant. I just used the assets because I like 'em. pls don't sue me 🙏)

Sebastian Castellanos (@sebasti66855537) 's Twitter Profile Photo

I just launched the ARC Raiders Playtest and man this game has one of the most impressive and detailed graphics options menu that I've ever seen in a PC game. Kudos to Embark Studios for this!

I just launched the ARC Raiders Playtest and man this game has one of the most impressive and detailed graphics options menu that I've ever seen in a PC game. Kudos to <a href="/EmbarkStudios/">Embark Studios</a> for this!
Andrew Miller (@waterproofjedi) 's Twitter Profile Photo

Big thanks to Gorka Games for allowing me to share a more in-depth look as some of my control rig work for Voyagers of Nera ⛵OUT NOW on PC Steam! . I dig into the “hows” & “whys” behind control rig implementation for real-time use! Check it out 👇 youtu.be/_Fp2nJuU7Q0?si… PS: I started a Discord

Casey Sheep (@casey_sheep) 's Twitter Profile Photo

Try Quad Filler (Beta) now — fill your mesh with quads in one click!🔥 #blender3d #b3d 👉 superhivemarket.com/products/quad-…

Unreal Engine (@unrealengine) 's Twitter Profile Photo

It's #TuesdayTips day once again and this time, we've got a tutorial on Temporal Quality for you to get into Get familiar with common pitfalls with Lumen and Temporal Super Resolution and how to avoid unwanted temporal artifacts, tweaking things on a case-by-case basis to fit