litozinnamon
@litozinnamon
Roblox - StyLiS Studios game developer
ID: 25621480
http://www.roblox.com/User.aspx?ID=5725475 21-03-2009 02:08:43
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Messing around with a custom collider rewrite done by Trey Reynolds. Going fast but not clipping into things or getting flung like how humanoids would.
Coming up with a good vaulting algorithm over arbitrary geometry is difficult I think we have something here that's more consistent than PF after Trey Reynolds tried at least three different approaches in the new collider