Knuckleduster - In Development (@knuckledevster) 's Twitter Profile
Knuckleduster - In Development

@knuckledevster

High speed movement shooter where you shoot from your knuckles.

ID: 1404286980993826817

linkhttps://discord.gg/9PWbUWu6DM calendar_today14-06-2021 03:58:10

105 Tweet

328 Takipçi

22 Takip Edilen

Knuckleduster - In Development (@knuckledevster) 's Twitter Profile Photo

HEY HAPPY #screenshotsaturday DIDYA MISS US? After probably too many attempts and headaches (and some help from Heckteck thanks) GRINDRAILS WORK!! ! LIKE FOR REAL! (And thanks wioll for the video) #indiedev #fps #gamedev #madewithunity

Heckteck (@heckteck_dev) 's Twitter Profile Photo

I created a small StateMachine library for Unity. It lets you transition between states based on Actions, InputActions or UnityEvents. Not heavily tested, expect bugs and such etc etc. #gamedev #indiedev github.com/Hypatech/Tomat…

Heckteck (@heckteck_dev) 's Twitter Profile Photo

I've been working on some changes to ULTRAKILL's rebinding system. You can now have up to four rebinds at a time for any given action. TIP: Bind Slide and Jump to one key for a dedicated slam storage / dive button! #screenshotsaturday

Zachtøplasm (@zachtoplasm) 's Twitter Profile Photo

Hey all! Knuckleduster dev streams gonna be delayed by at least an hour I'm so sorry I woke up late and wanted to take my mother to Perkins please understand I will keep you posted

Hey all! 

Knuckleduster dev streams gonna be delayed by at least an hour I'm so sorry I woke up late and wanted to take my mother to Perkins please understand

I will keep you posted
Knuckleduster - In Development (@knuckledevster) 's Twitter Profile Photo

MINOR MISTAKE WHOOPS Turns out if the anims looked a bit laggy, thats because while we ARE doing a stylistic lower framerate, the animation tracks in Godot were interpolated so it looked slightly smooth enough to seem wrong Here's how it should look #GodotEngine #indiedev #FPS

Zachtøplasm (@zachtoplasm) 's Twitter Profile Photo

Knuckleduster's name is inspired by the Apache Knuckleduster Revolver. Basically a brass knuckle with a revolver on it. The game's all about punching and shooting from your knuckles so its only fair plus I love this little doohickey But it wasn't always named that! (cont.)

Knuckleduster's name is inspired by the Apache Knuckleduster Revolver. Basically a brass knuckle with a revolver on it.

The game's all about punching and shooting from your knuckles so its only fair plus I love this little doohickey

But it wasn't always named that! (cont.)
Zachtøplasm (@zachtoplasm) 's Twitter Profile Photo

I worry this is preemptive but I'm glad I'm finally in a spot where I'm Extremely Motivated to develop Knuckleduster. I really want 2025 to be its year yknow? Not like, release or anything but just. More progress than most.

I worry this is preemptive but I'm glad I'm finally in a spot where I'm Extremely Motivated to develop Knuckleduster.

I really want 2025 to be its year yknow? Not like, release or anything but just. More progress than most.