Kehan
@kehan0730
ID: 1643951003182440450
06-04-2023 12:17:25
14 Tweet
5 Followers
84 Following
Would you like to learn path tracing over the holidays? I created a workshop with 76 minutes of video presentation. Solve the @ShaderToy exercises as you watch, and you will have written your own ray and path tracer! Brought to you by Intel Graphics. momentsingraphics.de/PathTracingWor…
It is once again time for the ETH Rendering Competition! 19 student teams will show beautiful images generated with renderers they implemented over this fall semester. Join the live stream this Friday Dec 22nd, 10:15 AM (CET) -youtube.com/watch?v=q9lHwa… ETH CS Department (1/2)
Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new SIGGRAPH Asia ➡️ Hong Kong paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples. momentsingraphics.de/SiggraphAsia20…
I am excited to share our #SIGGRAPHAsia2025 ToG paper, co-authored with Eugene d'Eon, Rohan Sawhney, and my PhD advisor Wojciech Jarosz. We introduce a new method that accelerates Walk on Spheres (WoS) by orders of magnitude.