Jason Gordy (@jasongordy_dev) 's Twitter Profile
Jason Gordy

@jasongordy_dev

Tech artist. Creator of the Wanderlust series. Founder of Yeti Trunk.

ID: 2579080098

linkhttp://jasongordy.com calendar_today20-06-2014 18:41:42

360 Tweet

196 Followers

78 Following

Joyce(MinionsArt) (@minionsart) 's Twitter Profile Photo

Use Material Property Blocks for subtle variations in environment meshes or cool effects from script without sacrificing drawcalls #unitytips #gamedev Sample Code in first reply More stuff >> patreon.com/minionsart

Oskar Stålberg (@osksta) 's Twitter Profile Photo

It has been brought to my attention that not all of you are familiar with my every-other-pixel-is-a-line tech. I make the UVs speed past every 2nd pixel before sampling. It's core to my art style and what lets me get away with one 128² texture and crisp antialiasing up close.

Jason Gordy (@jasongordy_dev) 's Twitter Profile Photo

Added heat maps to the level generator. You could potentially use this to only spawn barrels or chests in the red areas, or spawn traps in the non-red areas where the player is likely to be walking. #unity #procgen #gamedev

Jason Gordy (@jasongordy_dev) 's Twitter Profile Photo

Finally getting my auto-tiler in a good spot. Big thanks to Oskar Stålberg for his very informative talks regarding his procedural and dual tile setups. #screenshotsaturday #unity #TechArt

Jason Gordy (@jasongordy_dev) 's Twitter Profile Photo

Hooked up an older project of mine to the level generator I created awhile back. Some things to work out still but not a bad start. #madewithunity #screenshotsaturday #unity3d #gamedev #indiedev

Jason Gordy (@jasongordy_dev) 's Twitter Profile Photo

Added in proper tiles using the auto tiling system from one of my previous prototypes. Next up will be getting rooms to have different visuals. #madewithunity #indiedev #unity3d

Jason Gordy (@jasongordy_dev) 's Twitter Profile Photo

Finally got to a good spot with the prop spawning. This took a lot longer than I had hoped. At some point I will go back and come up with actual colors/designs for the rooms, but going to move on to some gameplay stuff next. #madewithunity #unity3d #gamedev

Jared J Tan (@ehjaredj) 's Twitter Profile Photo

GAME STUDIO TIKTOK DATA ANALYSIS I gathered data from over 1500 TikTok videos by game studios. This analysis includes detailed stats from their best performers totalling 700 million Views 👀 What are my takeaways? 🧵

GAME STUDIO TIKTOK DATA ANALYSIS
I gathered data from over 1500 TikTok videos by game studios. This analysis includes detailed stats from their best performers totalling 700 million Views 👀

What are my takeaways? 🧵
Felix Westin (@fewesw) 's Twitter Profile Photo

I uploaded a small AssetPostProcessor for Unity that bakes AO/curvature data to vertex color channels (it auto-updates if you change the FBX file), mainly intended for mid-poly and procedural workflows. Check it out here if you are interested: github.com/Fewes/VertexCo…

I uploaded a small AssetPostProcessor for Unity that bakes AO/curvature data to vertex color channels (it auto-updates if you change the FBX file), mainly intended for mid-poly and procedural workflows. Check it out here if you are interested: github.com/Fewes/VertexCo…
Owlchemy Labs (@owlchemylabs) 's Twitter Profile Photo

Attention all students! Cosmonious High on PS VR2 has officially opened its halls. Enroll today! 🪐 bit.ly/CH_PSVR2 #CosmoniousHigh #PSVR2 #vrgame

UploadVR (@uploadvr) 's Twitter Profile Photo

Owlchemy's hand tracking tech demo at GDC 2023 pointed to the future of mass market VR. Read about it here: uploadvr.com/google-owlchem…

Andrew Eiche (@buddingmonkey) 's Twitter Profile Photo

Fantastic article from MMORPG.com about our Hand Tracking Tech demo. This is what we've been working on, and we're really proud of it! mmorpg.com/features/owlch…

Yeti Trunk (@yetitrunk) 's Twitter Profile Photo

Wanderlust is at a new, low retail price AND on sale: $9.99 - 50% ~ $4.99! AND we launched the "Wanderlust Bundle"! store.steampowered.com/app/240620/