sashank vandrangi
@sashank_v
Play, analyze and build games for a living. @MPL @CandyCrushSaga @bcg @iitmadras
ID: 1034174330
25-12-2012 06:23:14
248 Tweet
340 Takipçi
863 Takip Edilen
Shreyas Doshi (I find games helpful as an example. You can't research your way straight to a good game—or so good game designers tell me. But you can use it to inform a model that eventually leads you to create a good game, and you must use research to test whether the game is actually good.)
Nithin Kamath If you remove top 3 crore customers for calculating our per capita income, it would drop from $1900 to <$600. It’s hard to sell things to people when their income is barely enough to survive and get food. Another curse is ~95% of urban women are not having own financial income.
When we were first developing MARVEL SNAP - we wondered if we could do away with a card game staple: The Mulligan. Obviously we did, but early testers hated it. We changed their perception with a single change to 1 card. 🧵
1/ Bangalore, gear up! South Park Commons is hosting its first-ever hackathon in India: Curiosity 2025! A weekend jam for builders exploring what’s next in consumer AI. Currently invite-only, more details in the 🧵
💰New: GameRamp, which helps games & consumer apps rapidly scale up, has raised $5.4M pre-seed funding round. The round was led by BITKRAFT Ventures with participation from Mixi, South Park Commons, & DeVC Story - moneycontrol.com/news/business/… Vivek Ramachandran sashank vandrangi Anuj Tandon 🇮🇳