sashank vandrangi (@sashank_v) 's Twitter Profile
sashank vandrangi

@sashank_v

Play, analyze and build games for a living. @MPL @CandyCrushSaga @bcg @iitmadras

ID: 1034174330

calendar_today25-12-2012 06:23:14

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Brenan Keller (@brenankeller) 's Twitter Profile Photo

A QA engineer walks into a bar. Orders a beer. Orders 0 beers. Orders 99999999999 beers. Orders a lizard. Orders -1 beers. Orders a ueicbksjdhd. First real customer walks in and asks where the bathroom is. The bar bursts into flames, killing everyone.

Patrick Collison (@patrickc) 's Twitter Profile Photo

Shreyas Doshi (I find games helpful as an example. You can't research your way straight to a good game—or so good game designers tell me. But you can use it to inform a model that eventually leads you to create a good game, and you must use research to test whether the game is actually good.)

Kunal Shah (@kunalb11) 's Twitter Profile Photo

Nithin Kamath If you remove top 3 crore customers for calculating our per capita income, it would drop from $1900 to <$600. It’s hard to sell things to people when their income is barely enough to survive and get food. Another curse is ~95% of urban women are not having own financial income.

Gergely Orosz (@gergelyorosz) 's Twitter Profile Photo

2. "We need more people to execute" after a layoffs is a synonym for "we don't know how to prioritize and say no to the work we should no longer be doing." If you have less people: do less work. It's how it all works.

Shreyas Doshi (@shreyas) 's Twitter Profile Photo

New product initiatives within already-successful companies often fail to achieve their potential because they have too much rather than too little. Too much of: 1) headcount: you are now under pressure to come up _something_ for all these people to do 👇🏾

Gergely Orosz (@gergelyorosz) 's Twitter Profile Photo

I'm learning more about how games development compares to 'traditional' software engineering. One surprising thing I've come across is how games are often rebuilt several times during the production process. It's also why many 'traditional' development approaches don't fit.

Hemant Mohapatra (@mohapatrahemant) 's Twitter Profile Photo

When distribution is proprietary, distribution wins (Comcast vs Netflix), when distribution is commoditized, best product wins (chrome vs IE), when product is commoditized, best service wins (Amazon vs others), when service is commoditized, best network wins.

When distribution is proprietary, distribution wins (Comcast vs Netflix), when distribution is commoditized, best product wins (chrome vs IE), when product is commoditized, best service wins (Amazon vs others), when service is commoditized, best network wins.
Shreyas Doshi (@shreyas) 's Twitter Profile Photo

A subtle reason why creativity, attention to detail & pace of product progress suffers as a startup scales is that the Visionary founder has hired an Operator to run the product (which is fine) but that Operator has simply hired other Operators & there are no Craftspersons left.

Ben Brode (@bbrode) 's Twitter Profile Photo

When we were first developing MARVEL SNAP - we wondered if we could do away with a card game staple: The Mulligan. Obviously we did, but early testers hated it. We changed their perception with a single change to 1 card. 🧵

Varun Mayya (@waitin4agi_) 's Twitter Profile Photo

Announcing God In a Box, a direct implementation of GPT-3.5 into Whatsapp. Unlike other implementations, ours uses the brand new model and API, and doesn't require credentials. We're launching tonight, but you'll need a beta key. For a free key, just RT this and I'll DM you one.

Announcing God In a Box, a direct implementation of GPT-3.5 into Whatsapp. Unlike other implementations, ours uses the brand new model and API, and doesn't require credentials. We're launching tonight, but you'll need a beta key. For a free key, just RT this and I'll DM you one.
David Perell (@david_perell) 's Twitter Profile Photo

The Ghibli-style memes are the beginning of something bigger. The age of minimalism is over. No longer is the Internet stuck in the soulless valley of right angles and flat white backgrounds. Everything from anime to Art Deco is now just a clever prompt away. A new kind of

Prateek Mehta (@prateekmehta42) 's Twitter Profile Photo

1/ Bangalore, gear up! South Park Commons is hosting its first-ever hackathon in India: Curiosity 2025! A weekend jam for builders exploring what’s next in consumer AI. Currently invite-only, more details in the 🧵

1/ Bangalore, gear up! <a href="/southpkcommons/">South Park Commons</a> is hosting its first-ever hackathon in India: Curiosity 2025! A weekend jam for builders exploring what’s next in consumer AI. Currently invite-only, more details in the 🧵
sashank vandrangi (@sashank_v) 's Twitter Profile Photo

I'm hiring a native + unity engineering intern to build something cool at Gameramp. Please reach out on DM if you / anyone you know might be interested. Our application is quite simple - send a link to something you've built before!

Noah Martins (@noahfromgoa) 's Twitter Profile Photo

I shut down my gaming startup last year. Took some time off. Traveled. Became a scuba diver. Built in AI B2B SaaS. Thought. Now I’m back — and I have questions. 🧵

I shut down my gaming startup last year.

Took some time off.

Traveled. Became a scuba diver. Built in AI B2B SaaS. Thought.

Now I’m back — and I have questions. 🧵
Vikas SN (@tsuvik) 's Twitter Profile Photo

💰New: GameRamp, which helps games & consumer apps rapidly scale up, has raised $5.4M pre-seed funding round. The round was led by BITKRAFT Ventures with participation from Mixi, South Park Commons, & DeVC Story - moneycontrol.com/news/business/… Vivek Ramachandran sashank vandrangi Anuj Tandon 🇮🇳

BITKRAFT Ventures (@bitkraftvc) 's Twitter Profile Photo

We’re excited to announce our investment in GameRamp as part of our India thesis! We led the $5.4M pre-seed round with Anuj Tandon 🇮🇳 leading the charge for BITKRAFT and participation from South Park Commons, MIXI Global Investments, DeVC and other prominent global angels.

We’re excited to announce our investment in <a href="/gamerampHQ/">GameRamp</a> as part of our India thesis!

We led the $5.4M pre-seed round with <a href="/Anuj_Tandon/">Anuj Tandon 🇮🇳</a> leading the charge for BITKRAFT and participation from South Park Commons, MIXI Global Investments, DeVC and other prominent global angels.